Very nice game overall. My only quibble is that there seems to be a memory leak or something somewhere. The longer the game has been open, the longer it takes to load tabs such as Investments and Science when you click on them (eventually it takes several seconds to load them).
For anyone having trouble on level 20 of the A Pack: I was finally able to solve it by placing the square at the top of the stack (sitting atop the large circle).
I like that you seem to be trying to innovate some features not typical to standard progressive idle games. I have two suggestions: 1) Provide a brief tutorial, since the game does have nonstandard features and the arrows that show up when you mouse over certain elements aren't really enough to make it obvious what you should do; 2) Make progression/upgrading a bit faster at the beginning of the game so it will hold interest better. Also, what is the purpose of character level?
Minor bug: it seems like with the new update after an icon has been blurred out by being unable to afford it, it doesn't become unblurred once you have enough money again.
This is one of those games that gives you the feeling that you have a lot more control over what's going on on-screen than you actually do. There's little actual 'gameplay' going on here. Nonetheless, I enjoyed it enough to play it for a half-hour.
This is a fun game. It bears pointing out that the main character's sprites are slightly modified rips of the main character from the SNES game Harvest Moon, but this is forgivable as the game is enjoyable.
Thanks for the feedback. Perks will be available this week and contracts will add much more Deep into the game!