Wait, my previous comment was wrong, it seems to only increase the costs of some things, not everything. However, I still think the cost curve is too steep for the speed at which you gain income (seriously, multiplying income by as much as ten wouldn't seem unreasonable to me).
Price growth curve is too steep and is pretty irrational (e.g. buying one thing increases not only the cost of buying more of that thing, but also of everything else).
*looks at the info bar at the side of the comments window* Wait... this game has buttons for move and attack? I spent the last 45 minutes just dragging/throwing the fighters around and laughing my ass off.
Gameplay was simple but enjoyable. Graphics were simple but well-done. Story was also simple, yet was funny at some points and genuinely sad at others. This is a prime example of how a game doesn't need to be overly complicated to be worth playing. 5/5
Too luck-based. If there's a substantial skill-based element in this I'm just not good enough to find it... how far I get seems pretty much random to me. Also the fuel tank and those messages that come up when you smash stuff really feel like they're trolling me.
Rare to see a puzzle game like this that really nails the difficulty curve. Challenging without ever being so frustrating that I want to stop. Well done.
Thanks for your comment.. I've just fixed the prices and mining elements, now it should be ok, but the old saved game will be lost.