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ViolentAJ's Comments

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Hikouki Tomodachi

Play Hikouki Tomodachi

Aug. 24, 2010

Rating: 1

Quixzambundu, S = spread, R = rapid. The first level of spread just fires two shots forward (similar to the red powerup in Raiden). I will continue to make games (and money), even if only a handful of people enjoy them. Hahaha.

Ray Quest

Play Ray Quest

Aug. 10, 2010

Rating: 0

The pace of the game was a bit slow for me, but the 3D graphics and music were awesome. The game was entertaining enough to keep me hooked until the end and max out all of the upgrades. Great game, but it could be faster paced or have a steeper difficulty curve.

Ray Quest

Play Ray Quest

Aug. 10, 2010

Rating: -2

Awesome 3D (reminds me of PSOne), outstanding and catchy music,a nd I'm a huge fan of vertical shooters. My only gripe is the slow pace.

Arian Starfighter

Play Arian Starfighter

Aug. 08, 2010

Rating: 1

ace2309, the story is loosely based on the Pacific theater of WWII. The player and allied fighters are based on the ME-262. Some of the earlier Japanese fighters do resemble the ME-163 now that you mention it, but that wasn't my intention. Also, some of the Japanese fighters are based on the Shinden.

Invatris

Play Invatris

Aug. 06, 2010

Rating: 2

Awesome game. I think that it should be rated higher than it is honestly. I like how you crosses Tetris with the shooter genre. This is quite innovative.

Antivirus Nano

Play Antivirus Nano

Aug. 03, 2010

Rating: 1

Awesome game. The sound effects got a bit annoying (maybe they had too low of a sample rate?) and it could have a few more things of interest (like more types of enemies, or introduce a diverse cast of enemies earlier in the game). This is a great concept though.

Truggle

Play Truggle

Jul. 25, 2010

Rating: 1

Not bad, but shooting severely slowed down the game. I think that there must be some inefficiency in your code.

Striken Thriken

Play Striken Thriken

Jul. 24, 2010

Rating: 0

Menu music taken from Megaman X. Needs a mute button and sound effects for weapons and explosions. I'd also argue that either you should make the player die in one hit, or give only one life with more health. Also, there should either be a shop alone or powerups in-game alone (just my opinion). Great game. It could be improved though.

Ultimate Cannon Strike v1.2

Play Ultimate Cannon Strike v1.2

Jul. 24, 2010

Rating: -18

Stolen graphics and obviously stolen music from Empire: Total War (very bad looping-job on the menu too). I really hate leaving such negative comments, but this on deserves it.

New Age Dodger

Play New Age Dodger

Jul. 02, 2010

Rating: 0

Kenneth, that's the point. Only an enemy hitting the center of the ship (indicated by the blue glow) should cause death. It's designed like that. Thanks for the comments people. This was a one day game.

King Of Fighters- King Wing.

Play King Of Fighters- King Wing.

Jul. 01, 2010

Rating: 2

Pretty cool. How'd you pull off this game in Flash? Did you program the AI and specials yourself? The controls are a bit awkward for my tastes, but descent game.

Airborne Warfare

Play Airborne Warfare

Jun. 29, 2010

Rating: 0

Not bad. It could be improved, but it's a decent game.

Starfighters

Play Starfighters

Jun. 29, 2010

Rating: 0

Not a bad start. I think that more diversity in weapons would be nice, as well as more diversity in enemy movement patterns. Decent game though.

Space Combat Simulation - Training Exercise 001

Play Space Combat Simulation - Training Exercise 001

Jun. 16, 2010

Rating: 3

Pretty fun game.

Breach

Play Breach

Jun. 16, 2010

Rating: -2

Twiggy, the sequel does exist already, but it's a much different game. Pretty cool idea.

Bullet Art

Play Bullet Art

Jun. 16, 2010

Rating: 1

You could make an awesome game with these patterns. I wish that I knew how to mke patterns like this. It would drastically improve my games!

WildHunt

Play WildHunt

Jun. 16, 2010

Rating: 0

Awesome game. It seemed to lack powerups (especially health) and the boss was super-hard, but this game was great. I love the music too!

Squadron Red Blue v1

Play Squadron Red Blue v1

May. 30, 2010

Rating: 0

Cool idea for a first game. Could be faster paced.

Invaderons

Play Invaderons

May. 30, 2010

Rating: 0

Decent SHMUP game.

Andromeda

Play Andromeda

May. 30, 2010

Rating: 1

I couldn't get past the first level. It seems like all of the enemies shot each other down and my shots were completely ineffective. Also, the enemies shouldn't immediately face you, they should have to turn to face you. This would make the game more balanced and entertaining. It's a good start, I'll give you that, but much more could be done. Just keep at it. This is, in a way, similar to my "Arian Starfighter" and "Crimson Gauntlet" games.

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