Excellent artwork as always. I think that the enemies had too much HP though. Also, if the game had a sort of path and endboss (even if it were just one level), I think that it could have been better. Great work.
Off to a good start. Superb art as always. I would increase the speed of the game, however and decrease the amount of damage that it takes to kill enemies, maybe implement a punching combo system of sorts.
Off to a great start, it is a demo after-all.
Keep at it. I've made games that didn't go by all too well (as you can see), but I've actually made money on sequels and scaled-down games. I thought that you were sponsored, my mistake. I think that if you improve the art, and change a few details of gameplay (the given cannons on the ship and the main gun on the fighter should probably be unlimited.
Good luck. I'd like to see a sequel, actually, or maybe an extended universe.
Pretty good game. I like games like this (that's why I made Arian Starfighter lol, and still working on the Japanese side). It is similar to X-Wing or TIE Fighter in a way. I'm glad to see that you got it sponsored.
Very cool game. This game reminds me of old turn-based strategy games like "Panzer General", "The Perfect General", and "Front Lines" with a good mix of "Advanced Wars". Excellent work!