I think there's something wrong with level 10. I solved it but I didn't pass the level. I turned on highlight errors to see what I did wrong but nothing is highlighted. Did I solve it in a way that the game didn't want? I don't get it. As for the game itself it's pretty fun as long as you take your time with each level. 3/5
Is the game finished? No. Will it ever be? No, it's abandoned. Is it fun? yes, until you're around world 5 and 6, cus that's usually when you've done enough prestige challenges to reach the long field of "coming soon" with an occasional stat buff or new feature. Gonna play until I get rat person, then leave forever.
so, as my village is created, there are immediately rebels who hate me, meaning I have some kind of political ideology that is so bad that some people don't even hesitate to try to kill me. Then, I conscript militia to fight for me (probably unwillingly because that's how conscription works), to fight those rebels. I boost the power of my militia with an ability called "blood lust" and completely eradicate the entire rebel army, and the village that they resided in. Then, I improve my resource production, and make sure that I don't distribute my wealth to my own citizens? There is no debate, we are the baddies.
is it just me or are the cost upgrades way worse now? before the recent update it reduced the price by 50% with 50 prestige points, now it reduces it by 37.5% with 62.5 prestige points.
Follow up to my comment, I made a few mistakes and forgot some speed sources. You can actually get up to +20 SPD on a single gear stat boost. Meaning that it's possible for our luckiest man alive to get +80 speed per gear, and +42 from an accessory, totaling to +442 instead of +304. Then there's also the token shop and prestige which in total give +165 speed. Then we add the bonus we already put together, 115+400=515. 515+400+165=1080 total speed. But wait, we haven't included temporary speed buffs! The max star bull artifact has a 15% chance to increase speed by 200 for 5 seconds every attack. Since our luckiest man alive could theoretically get this effect 100% of the time, but that would be so unlikely it's not even interesting anymore. instead, we'll put a max of +600 speed from it. This makes for a speed bonus of +1680 SPD. Lastly, we'll add a tiny +50 SPD from thunder armor, making it +1730 speed. We add this final speed bonus to the base speed of 262, for a final speed of 1992.
I wonder what the highest speed anyone has achieved in this game. In theory, if you were the luckiest person ever in this game, you could get a full set of gear with +16 speed and +14 speed x3 on each gear. That would get you +290 speed. you can add an extra +14 from an accessory, making it +304. then you can add the max level skill boost. that will add +45 from walking, and +35x2 from max level bushido and dark arts skills. that makes +115 speed. 304+115=419 extra speed. Finally, we can add the max boost from the rat person race with the max mythic hare pet, being +400. a final score of +819 speed means you will be constantly attacking since every hero starts with more than 181 speed. crazy stuff.
the strategy that worked best for me is to swarm the enemy with high health cards and cards with the counter effect. if you start with a card with a counter, always pick it. mission 9 is difficult because the enemy is using that exact strategy. But that enemy has very low hp so you can use the same strategy but use cards without any attack delay so you can beat them in 1-4 turns. enjoy beating mission 11. 1/5
an ambush just opened but there were just skeletons inside with a note "I don't care how long it takes! you three are going to stay in here until that damn thief shows up!" it killed me to read that note... Literally, there were 2 hasted elite archers (and one reg archer) chasing me, and it took 1 turn to read the note whom promptly murdered me afterwards
I like to prioritize upgrading one of my weapons to blue before getting more green weapons. I usually end up getting my first red before I get a third blue.
hot tip: the signs don't show what will be in that specific wave, is shows what will be added to the roster of enemies for the rest of the run. so if there's an enemy that you really don't want to face (corn or cabbage for example) then you can choose to explicitly avoid those levels. I used this to win day 7, and probably day 8 too because in the end I got full 4 red weapons