follow up to my prior comment, it's also similar in the industries that produce different resources. Upgrades are also similar in that they are always doubled production. But they differentiate after that. In AdVenture communist, those different industries don't really interact with eachother, and upgrades here cost the producers, while in AVC it is bought using science, an external all around resource.
from what I can tell, very early on, this looks very similar to- AdVenture Communist. Produce producers to buy producer producing producers, to eventually purchase producer producer producer producers, etc
usually when people say "I would rather [insert suffering] than play this game" they just mean it's low quality or boring. However, I GENUINELY would rather go through puberty a second time than deal with the mental pain of this game. It makes me feel like a moron, but honestly, it's just the ai which is way too difficult. Sure, if you play this game a lot, I might seem like I'm just some guy who raged at a game I was bad at. But I really tried! I gave it chance after chance to make me enjoy the game but I just hate it. It's literal mental torture. 1/5
to spot a bad game, I just check the badges. if there's more than 4-5, it's probably more recently given badges, which means it's probably not worth your time
why is it that the patience achievements require you to not have levels in health? what part of being able to take more bullets to the face screams "not patient" same thing with movement speed and magnetism
tip for level 6: it's not luck based, you need to drop the avocado on the side first, then drop the chocolates on top of the avocado. then, as soon as this happens, drop them down. if you misstime it, they get teleported off the map and you lose. 1/5 stars