Can grow to become bigger, this game.
Unlimited- Sandbox Mode.
More jobs to allocate, e.g. Business or Farming.
Conquer other dynasties?
So much more to play with :)
Good Potential :)
Hmmm...
Few additions I can think off the top of my head:
1) Training: Spend time to increase troop fighting strength.
2) Fortifications: Can be built along roads to slow enemies down. Can also be built in towns to increase defence, and to give a bonus to ranged units.
3) Healer Units/ Wounded Soldiers: After a battle, a certain percentage of soldiers will be unable to move (injured soldiers). If a healer unit does not arrive within 1 day, those soldiers will rise as the undead.
4) Mercenary Camps: Towns that cannot be taken over, but contains cards that can be purchased.
5) New citizens in town: There is a limit to citizens of a town, so allow players to purchase them for a price, or give growth of citizens per day.
Other than that, damn good game :)
'Grins'
Simple way of winning hahahahahahah. Wonder if anyone still plays this game? Just spam level 1, sell only wood, and collect items. By selling 12-15 wood, you collect around 20 wood anyway. Just selling wood will get you the level quota. So you can sell wood, barter all others to pass the level.
Easy peasy. If need money, just go play higher levels with enough items to sell, or once you have around 15 of furniture and iron, each time you pass level 1, you can get 3k+ gold.
Too easy.
Got it. Simple and easy. Focus on getting sales target, and to recoup the money used. First level is best for this. Don't bother selling everything, just focus on picking up the items dropped. This will help in other levels. Using the items dropped, combine as many as possible. The goods sold in levels will show you the combination required, so one does not need to enter the level, or to waste time trial and error combinations. Don't barter off Tier 2 and above items, as they are worth more than the 2 combined usually. Use level one to regain items to barter. Rinse and repeat. Only thing is, income gain is lower, but since one cannot use money to buy goods, and one is only repeating level 1 to barter, money is easy to come by.
Can we have some sort of monsters' kill track record?
I wanna see how many of each monster have I killed hahahaha.
We also need more gem spawns at the lower floors. I always start at 0 floor and work my way down, picking up as many potions as possible.
Same as that in Enchanted Cave 1.
But without that gem spawn, it's getting boring.
Is it so much to ask for just 1 level without lag? This game should be renamed as SAS Zombie Lag. What's the use of a 17 sec revive time when the lag doubles that? Or short reloading time against lag? Go to hell, SAS.
Thanks for the great suggestions weichin!