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WeirdJedi's Comments

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JumpingLine

Play JumpingLine

Jun. 04, 2013

Rating: 1

This was supposed to be a fun, little art game. Then it turned into a platforming nightmare. When will it ever end?

Fisher-Diver

Play Fisher-Diver

Jun. 02, 2013

Rating: 1

Day 5: Found Radar Day 10: Never found depth meter Day 15: Grew tired of waiting for fish to die Day 20: Grew worried of music change Day 25: Fell asleep looking for depth meter Day 30: Found bigger fish I should have bothered to kill for cash sooner

The Grinns Tale

Play The Grinns Tale

Jun. 01, 2013

Rating: 1

I named my first villager as my best friend's name. The next villager that moves into the same house turns out to randomly pick my real life name. Creepy on so many levels.

Caribbean Admiral

Play Caribbean Admiral

May. 28, 2013

Rating: 0

Sacred Seasons 2. I knew I heard that beginning song from somewhere!

Caribbean Admiral

Play Caribbean Admiral

May. 28, 2013

Rating: 4

There is something bugging me and I can't put my finger on it. That introductory song. I know it from somewhere. Any chance you can put out credits? It's killing me.

The Grey Rainbow

Play The Grey Rainbow

May. 16, 2013

Rating: 0

Art - awesome. Story - awesome. Cat .. .. still awesome.

Bubble Sky

Play Bubble Sky

May. 16, 2013

Rating: 0

Good game, very bad execution. Indicator comes up after I successfully bounce off the wall without it. Life system, additional bubbles, game over check, and shooting mechanic aren't in unison. I learned to patiently wait for the program to check the current status of the game before my next shot.

Giants and Dwarves TD

Play Giants and Dwarves TD

May. 16, 2013

Rating: 0

I very much learned to start every wave early and dedicate your hero to the front lines. My issue is with the glitches I keep encountering. One round it froze completely, another round only my hero could move, and another where a giant was not receiving any damage from any type of tower. I'll keep at it...

Magnetized

Play Magnetized

May. 15, 2013

Rating: 0

I think I had about 500 deaths by the end: 100 first 55 levels, 100 levels 56-58, and 300 on level 59. Those few levels take skill, but level 59 is big on hoping you get that one in a lifetime throw across the corridor.

Love

Play Love

Dec. 12, 2010

Rating: 0

Nice unique style of gameplay. Very short and yet it held onto my attention. I can't seem to find a parallel to love in a real world situation, but I enjoyed it nonetheless.

LightSprites

Play LightSprites

Dec. 01, 2010

Rating: 4

I hate this game. There has to be some change done to the sling mechanic, amount of time before a platform disappears, or how the screen moves. It is far too difficult. 3/10

Medical School

Play Medical School

Nov. 29, 2010

Rating: -3

I realize this was to educate people, but I sort of just wanted to play a game. I found out you could just keep giving the patient the same diagnosis and you wouldn't be penalized for being wrong. Eventually, you would be right and progress. If you were serious about the game, you would get chapters pulled straight from a medical book. 6/10

Haunt the House

Play Haunt the House

Nov. 29, 2010

Rating: 0

I liked the concept of the game, but it had poor execution. The people just did not respond well with my actions. The different levels of scaring people did not matter. It seemed it was only a cosmetic effect. I got very frustrated. 3/10

Lucky Tower

Play Lucky Tower

Nov. 29, 2010

Rating: 3

I loved this game. I laughed all the way through. I just had to go back and replay it, just to see the alternate pathways. I like being surprised. 10/10

Feed the King

Play Feed the King

Nov. 29, 2010

Rating: 1

Simple, fun game. Took awhile to figure out that edge and perfect alignment bonuses are totally worth going for. Launching the king up is also a nice touch. I just expected him to get fatter or something. 9/10

Earl Grey and This Rupert Guy

Play Earl Grey and This Rupert Guy

Nov. 29, 2010

Rating: -3

I did not like playing this game. I hated going back and gathering items in previous rooms which were not possible beforehand. The magic of the glasses was a nice touch, but surely confused me. If a broom looks like a sword, how can it still cut? I encountered a number of glitches too. 4/10

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 29, 2010

Rating: -1

I liked trying to unlock all the characters. They all had such unique capabilities. The problem is that a lot of abilities with long cooldowns were not worth using unless you were trying to escape. Characters with flying seemed to overwhelm the other characters. I enjoyed playing. 8/10

Doodle Devil

Play Doodle Devil

Nov. 29, 2010

Rating: 0

The game is so entertaining. I liked the other game: Doodle God as well. Yet, I got very frustrated when some of the combinations were made possible while other more logical combinations were not available. Plus for giving a hint system and funny quotes. 9/10

Dream World

Play Dream World

Nov. 29, 2010

Rating: 4

The game is definitely a grind. The puzzles and trivia were fun, but the energy system and lack of obtaining gems was such an annoyance. Took me awhile to figure out how to obtain quests and how each of the special encounters worked. Entertaining, but very boring. 6/10

Snail Bob

Play Snail Bob

Nov. 28, 2010

Rating: 2

Very short and charming little game. I love the interaction with the Lemmings-type style of the game. Wasn't too difficult. 8/10

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