Overly simple does not even describe this game. For a puzzler, this has absolutely no challenge effect. Add to that the experience required to level... not a great game.
I will give you bonus points for design and graphics, although it lacks any kind of sensory output other than visual.
Too slow, and the physics, while fairly good could use some slight improvements. The overall design makes it challenging without being impossible which makes for a great one time play, but the frustration that comes with various explosive effects and less than perfect physics make it unplayable after one run through. 2/5
5 of 5 for graphics and overall design, 1 of 5 for being entirely too easy with virtually no challenge. Settles in at 3of 5 overall.
Recommend making it more challenging by limiting the number of total clicks available or otherwise enhancing the game.
Maybe it's just me but I found this one to be much too easy compared to previous incarnations of the game. By the time I selected the level 4 Annihilator it was getting fairly boring, very slow and I was pretty much indestructible. Traveling in a predetermined circuit I finally came across a boss that took up the better part of a bubble and continually fired upon him, all but ignoring the ships it released, using my secondary weapon whenever possible. As son as it died I was returned to the title screen... No 'you win' or anything, just title screen... 3/5
Not truly a platformer, not truly a puzzler, not truly strategy... should be a shooter category more than anything else. Pretty much just an aim and shoot as fast as you can game... 2/5 boring later on, and very repetitive. Overall design is good, just needs something more... upgrades, timer.. something.
Who cares if it's Trowing and entergy... as long as you stay in the Christmas Spirit... besides , they did spell grenades correctly and who doesn't think grenades spread love around?
That would be because of the fact that A) Orion stole the names of many "cards" from Magic: The Gathering which was also designed by Richard Garfield and B) since this game was also designed by Richard Garfield and Co. the names will be similar to Magic and also to Orion.
That is a mute point, this game was stolen from Three Donkeys and I have communicated with them to verify this. Apparently it was purchased/pirated and then uploaded to Kong by this Gamesrishti.
Upgrades or a way to transfer armies that are maxed in a useless area to one that could be used for defense/attacks from/against enemies would be nice. Upgrades, perhaps, but the inability to transfer armies is what ruins it for me. As it stands it is a tedious back and forth and hoping you have enough armies to survive or strategically attacking only one or two territories to attempt to thrive in the campaign.
Ahh, so he places a game on Kong about game thieves, while stealing the credit for another which was designed by Richard Garfield.. Not stolen? Doubtful. If you believe that then I have some land to sell you where the Isles of Atlantis were.
So, is this about the thieves who steal games and post them on free to play sites, or about the thieves who actually steal credit for creating the game (kind of like you did with Spectromancer which was designed by Richard Garfield, creator of Magic: The Gathering)?
should be a way to trash an entire burger if you happen to make a mistake in lokign at the orders. Yes, it does happen...
Also love how you can have one customer who gets a 80+% on the order, 80+% on the grill and 80+ % on the build who gives you 7.00 + in tips and another who gets 100% order, 99% grill and 100% build who gives 1.88... not very balanced or consistant. 2/5
It's quite obvious many here have not yet played a Phase game. This is one of the better ones I have played, truly requiring fast hands/fingers and a very keen mind to do well. Made it to phase 17 before having a problem and will, eventually get past this one as well.
Love the twist with the limited number of tentacles. Makes it a bit more challenging than many.
Well thought out, good graphics, good A.I. that makes it true feat on some levels. 5/5
Agree with mimitromblon. The ability to place your hex anywhere on the board, regardless of whether you take an opponents color is absurd. Once again the A.I. has proven to be far too inadequate to create a challenge for anyone with any type of deductive reason ability. 2/5
The A.I. on this game is terrible. I've been playing the game (Othello) since my youth, but no way I should win every single game. 2/5
Not original, although the setting is nice.
A.I. needs some tweaking.
Need to remove move hints.