Fix the bloody camera problem, the devs haven't learnt anything from the past games. Don't make it scroll like in an RTS. Center it on something, maybe the mouse or the player, doesn't matter.
As many others have said, an unlimited mode would be fun, but I think it should be unlocked only after "completing" the normal mode.
It's strange... the death of otherwise random characters in a video game hasn't moved me this much in a long, long time. You've made a very, very emotionally involving game- near the end, I was sending the children to school even though I had maxed out all the research tiers, just because I thought I should do that for their future. Like a concerned parent.
3.58 is woefully underrated. It's not quite near 5/5 material, but the game is definitely worth at least 4.
I like this game, and it deserves at least a 4/5, but it's not the Endless War I know and love. Endless War is about cover, tactics, reflexes, and unforgivingly hard gameplay on Hard. This is just another vehiclular slaughter game. It's fun and very well-polished, even.
As many people have said. let there be a way to break down larger resources into smaller ones! That will solve the "small lava globule" confusion as well. Also, the radar pulse is currently next-to-useless. It should show you arrows pointing to any buried items. Otherwise, a fantastic game! 5/5
The levels keep ending before the chain reactions can complete. For example, the ejected pilots and the jetpack pigs don't seem to delay the level end. Many of my combos have been ended prematurely this way. Fix it please!
What about a storage for turrets? And please enable sorting by type. I have about six of the most basic turrets at level IV, and I'm loath to destroy them just to try out the newer turrets.