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wlerin's Comments

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CRAAASH

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Jun. 04, 2013

Rating: 0

Game wasn't that bad, people. Worst part was the sound (turn down your headphones/speakers! Not that hard.) and the brevity.

The Children of Brinn

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May. 19, 2013

Rating: 0

3247 points.

The Children of Brinn

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May. 19, 2013

Rating: 1

Hmm. It seems failure is just as interesting as success. Maybe more so.

Guild Dungeons 2

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May. 19, 2013

Rating: 3

Kept losing against undead that I had previously been destroying. Couldn't understand it... until I remembered I have to specify how many units of each type to bring. /facepalm

Emeralds vs. Smaragde

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Apr. 14, 2013

Rating: 0

On further review though, the similarity is only superficial.

Emeralds vs. Smaragde

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Apr. 14, 2013

Rating: 0

Well, FATE 2.0 was basically just a framework for designing your own homebrew system, which seems to be more or less what this (flash) game is using. The unplugged rules look a little different, but I haven't had a chance to examine them in detail. And of course you're the expert on where your inspiration came from.

The City of CaenArpegia

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Apr. 13, 2013

Rating: 2

Actually it may not even be about dexterity, unless that also affects attacks per round. It's the two +2 minimum ranged damage encounters, plus enough speed (and possibly dex) to attack 10+ (currently 12x) times per round, doing a minimum of 60 damage per exchange. Compare that to magic which at a similar level does about 15-20 damage per round, and costs mana half the time to boot. No idea about melee, I never get that close.

The City of CaenArpegia

Play The City of CaenArpegia

Apr. 13, 2013

Rating: 0

Archery is just a wee bit broken at high dex/spd

Emeralds vs. Smaragde

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Apr. 13, 2013

Rating: 2

Is this... is this a game running the FATE system? O_o

Developer response from ChristianLonsing

In its unplugged version it is a similar system, but has a set number of attributes, which allowed it to be made into a computer game. Hopefully "Emeralds" will be the first in a series with more and more added game functions. If you want to have a look at the unplugged version in all its splendour, you can do so here: http://www.freelancer-rpg.de/Kaphornia.html.

Farm of Souls

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Jan. 12, 2013

Rating: 2

Why... am I not building anymore houses? Everything else is maxed out, resources are coming in faster than I can build, but whenever I expand my lands other things get built. The only houses are in the oldest parts of my territory.

Musaic Box

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Jan. 12, 2013

Rating: 1

All badges can be obtained in the free game. Unless all your rooms say 0, you are still missing outlines in those rooms.

Hands of War Tower Defense

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Nov. 01, 2012

Rating: 1

I'm getting the Star Soldier badge on maps where the only combat unit is my champion (+ some banners and scouting posts). Why?

Takeover

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Oct. 31, 2012

Rating: 0

lol @ getting perfect on level 8 with Ice

Knightmare Tower

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Oct. 25, 2012

Rating: 1

The last princess: Wut.

Demonrift TD

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Oct. 22, 2012

Rating: 4

Not that you need crystal by that point. But if you were trying to max everything for some reason...

Demonrift TD

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Oct. 22, 2012

Rating: 0

Also, building a Mine on the Rift seems to give about 30-35 crystal per turn... O.o

Demonrift TD

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Oct. 22, 2012

Rating: 1

If you disband a Golem Barracks while a unit is under the effect of their stun, they become permanently stunned. I strongly suspect this was not intentional.

Solarmax

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Oct. 15, 2012

Rating: -6

is it just me or is level 12 impossible on normal... (it's probably just me)

Nuclear Plant

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Aug. 19, 2012

Rating: -1

Oh and for guns, handgun > machine pistol (or whatever it is called) > machine gun (ak-47) > HMG (after finishing the tree)

Nuclear Plant

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Aug. 19, 2012

Rating: 0

2d13h -- buy science and cash, then reload, a level or two of accuracy (missed shots mean less time spent researching/growing), then max out plant growth. Nothing else. You should unlock the machine gun right about the time the tree finishes.

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