So, really, what is wrong with pressing space to start the level? Are you all really that pissed off by it, or are you just mindlessly saying it because somebody in the top comments said it? I might even say that you are acting like a bunch of lemmings. It's not like when you play a game with you mouse you put your keyboard on the other side of the room. While I was playing I took the time before I pressed space to view the level (unlike what that top comment says you can actually see the level before you start) and then I would plan which piece I would use first. I would put my cursor on it and then press space. I prefer that to clicking on a start button and then scrambling to keep my first dibble from dying the wrong way.
The ending is the only redeeming part of this game, and the surprise is ruined by all of the comments about your zombie dad. By the way his dad comes back as a zombie. ***Spoiler Alert*** Oh, is that supposed to go before the spoiler? Go ahead and hit - see if I care. I just had more fun typing this comment than I did playing the game.
Wow, most of the comments have been voted down to like -12. People are having a problem with the game not saving and you are voting that down? Wtf, it works for me so there is obviously no problem. You people are jerks. I guess only comments that say the exact same thing deserve to be read. Omfg ninja meteors need easier exp. Vote up if you agree
Really, -12 on my last comment that's just great. Over 2000 people hit + on the comment about watching the menu screen, but if you say anything negative about a game you get run out of town by angry villagers with pitchforks. The truth is this game is in fact boring. That is why people are asking for a speed up button. The only challenging part of the game is that you actually have to sit there and wait for your sugar to fall, and if you mess up you have to start you have to start a level over from the beginning because there is no erase option. I agree that erasing would make the game too easy, but the game is already super easy. Maybe there could be an undo button, so if your hand is a little unsteady or your line is not at a steep enough angle you would not have to redo twenty minutes of tedious sugar herding. Also the physics in this game is no good. The sugar falls more like snowflakes or feathers and it has some really strange behavior on the ground.
This game gets incredibly boring. Maybe you could make a sequel where you watch paint dry. Or you could make a game with steam where you put a pot on the stove and then sit and wait for it to boil. Then you could collect the vapor and watch water droplets form. Then you could make the water drip on drop at a time and maybe do super fun things like change the colors for some pointless goal. Seriously though, put in a fast forward button
The idea is kind of neat. It is kind of like Shift without the shift key. Unfortunately, the puzzles are not challenging, the collision detection isn't very good, and it needs to be zoomed out for some stages.
5/5 for sweet back-tracking action. I also love how the little squirrels and birds will hide right next to bigger animals that can kill you. Please make 1000 sequels exactly like this.
Mommy and daddy buy me a new computer every year so I don't know what your lag problem is. Seriously though do you really think "get a better computer noobs" is a productive comment. I am pretty sure that with the number of people complaining about the lag it might be a real issue. You shouldn't need a new high-powered gaming computer to play a crappy flash ripoff of rock band. Bottom line is lag makes rhythm games unplayable and flash rhythm games always suck.