@DrZaius: Right-click on most if not all games on this site is a functional menu of Flash player (the program that runs the games) - not the games themselves.
Does the "Save" feature in the menu work? I seems that if I save at a checkpoint, then use some items to heal and save from within the menu, if I die again I come back with the health level I had at the checkpoint, NOT the health after I used items to heal and saved from the menu. The worst part is the items I used to heal before are missing so I can't even heal back to where I was.
2/5. If you're going to give badges based on stars - as many before me have said - you've gotta let us know where we've missed stars. Also, shouldn't have to complete levels out of order to get a badge (many are saying you have to complete 25 before 24 to get the hard badge).
"Action" panel in battle needs to be movable - the ranger and mage can't target behind it - or as others have suggested - make the battle maps scrollable.
2/5 - Buggy? The mage is now no longer doing spell damage to ANY creature. I've tried attacking things in the Deep Woods, Jungle and Athena Grove - many different creatures: mutant beetles. red beetles, super beetles, garden snakes, mutants, and venom snakes). It says he does damage - but the damage numbers are always blue now - which I guess means the creature is immune to or resisted the spell? He can now apparently only do damage with his club. Seems somethings off here.
One of my biggest complaints is if you select a bonus tool to use (like a bomb) but then see a way to avoid using, you can't change your mind - you HAVE to use the tool.
Pretty decent story line; artwork and gameplay is great (I also experienced some lagging and hanging). It's not obvious that you need to explore the initial room (where the lights go out) for droppings. Had to reload game and replay to get badge.