Wow. The players have more creative ideas than the developers, not much of a shock given what this game is. But still, the players have some damn good ideas, I hope the developers of this game have read them. However, my pessimistic side has gained the upper hand and dealt a logic attack that points out a lack of updates since CHRISTMAS meaning that the developers probably stopped. I hope they are working on a MASSIVE update, or else this game has long since had its final curtain call.
I find this game is way difficult to complete. The fact that there really is no safe haven isn't a good thing. I mean, even jumping on top of your car isn't safe, as the enemies just attack the car. It seems like a good idea, this game does, but somewhere in the execution a part of it died (no pun intended, could be seen as a zombie joke).
@ZOD that is because it doesn't always work. Above the upgrade button (below that bar), there is some text saying what the success rate currently is. It changes every half hour. So if it says that the success rate is 50%, the weapon will successfully upgrade 50% of the time.
And here i thought they couldn't make energy disappear fast enough. Then they invented a new way to drain it faster than they drained the interest of the people trying to play it.
Hmm. You SAY it has hints, but I see no hints. All turning it on does is shows where the light blue circles are and when the movement circles overlap gray ones. Last time I checked, that WAS NOT a hint.
for level 20. if you press shift at the beginning, a stick figure with the spartan guy's head should pop up and shout 'THIS IS SPARTA!' and then proceed to kick you into the abyss. But only for that one level.
It feels so fufilling when I make a cop run over a civilian or one of their own, even better if its another cop. Also, a small easter egg: Boost right before going onto a spring board.
It's already been done (about when we hit 200(+)), version 1.1.