The assassins dodge way too much! It's not 50% of the time, it probably more like 80% of the time...and fix their dodges. They are only supposed to dodge MISSILES, not lasers or meteors. Meteors are impossible to dodge; the only way to not get hit is either to use a magical forcefield (which in this game is only more hp for mages) or to not be there. Assassins do neither of these and still avoid meteors. FIX THEM!
how can we be infected with zombies when most of america already has no brain? its logically impossible. I find that it's difficult for me to not hit survivors once i hit paris. it was kinda difficult in cairo, but i don't want to hurt good people.
Hmm. you are asking us to rate higher for more things? You have it backwards; if you add more stuff (as long as it isn't fail), we'd rate higher. as such, im giving this a low rating as retribution for attempted bribery. Then again, a 1/5 is true in other aspects; nothing interesting with the game, so there was really no point.
Omg, i just beat the game. It was epic; i just beat the unholy crap out of it. I kept getting cotton candy carnage, I was nearly laughing my ass off as i kept dive bombing. Amen to the bubble-blowing bears who get stuck in my path! lmao
There should be a sequel that has upgrades. The game was great on its own, but I think that it could still be better. The comics were good enough already, keep those. Keep everything; just add upgrades. Maybe a resistance that eventually allows you to eat bullets, instead of being harmed by them?
anyone else having trouble starting this?
I like it, but it recently caused trouble trying to start up. no screen, and it didn't count as a kongregate window; opening a second window results in no warning D:
Awesome game, nearly fell out of my seat laughing when I saw it call the combo Chuck Norris. I'm pretty sure it requires at least 100 Combo. I got it at 111, on last level. (Makes sense, 4 25x bonuses next to eachother, easy to link up... :D)
Loved it, next one should definitely have a campaign of some sort, maybe a free-roaming portion, for mass upgrade farming. Speaking of which, harder enemies should give more ether, like the revolving yellow orbs, or more upgraded enemies like the pair of red orbs that revolve around eachother. Loved it though.