Battle mechanics seem to be too random to predict anything strategy worthy, luck seems to play a big role like in any board game played with dice. That would be fine, but with that playing against, plus reinforcements, air raids and paratroopers coming out of nowhere, its a bit too much. Maybe being stubborn will pay off, but i doubt it, the idea is not very attractive in this particular game.
Took me a long week... i was about to shout to the world that HARD mode is impossible... but then again, one last try... just one freakin last try...
And i did it!!!!
My mistake was reading walkthrough after the first seemingly impossible attempts. Tactics. Naa. Its quite simple, so simple i barely had any trouble at all, from beginning till end.
The secret?? Practice, practice, practice. Max out main gun and repairs first, skip speed on main gun, upgrade as funds allow, pretty straightforward. Add bout 6 laser turrets middle section and back, max them one by one, skip HP. Add 2 more hangars with 1 extra fighter which.
This, a bit of luck and precise shooting make Hard mode easy :D last boss barely touched me at all.
This is an awesome game.
Many things could be improved (crafting, bonus stuff in items, % chances feel a bit too unreliable), but heh, its only a flash game. I loved it, and looking forward for the second chapter!