This is an awesome sequel. Lots more types of enemies and weapons. I like the fact that the creator dont focus too much on graphic (while so many others do and fail), but focus more on game play and how to make his/her games more fun.
Very good game, a little short.
How about increase unit cap? Also maybe make training permanent (can be changed when player choose to, or run out of food), so that we dont have to keep clicking on the same thing over and over.
a nice concept combining TD and puzzle and a lil bit of rpg.
I wish the fighting phase is slower, so i can concentrate more on what to do. The pace is so fast that there is no time to think. Combine anything closest to each other in puzzle, equip item with highest value, orbs on any tower that doesnt have one, build any tower somewhere. I have complete a few levels and i still dont know what tower does what.
I find it a bit hard. I am not really an action game fan, but I like this game. I suggest make a hard mode for hardcore player and lower difficulty of normal for casual players like me :)