This could be such a fun game, rather than being a plain grindy game. I would first lower the enemy HP, increase the amount of enemies, and make missiles shoot-able.
Looks good as a TD game. But, first of all, it is far too easy. Details of each tower would be a good addition. Also I think magics should use another resource not gold.
Since the game has a lot of posible classes combinations we cannot allow the bosses to be affected by CC, some parties can keep them perma "locked" and all the fights would end being boring. Thanks a lot for your concern, hope you enjoy the game even if the "IMMUNE" signal jumps on bossfights. :)
Great game. Too short. Good SE (I dont remember the last time I turned on SE/BGM on flash game). Please make a sequel with much much more stuff. The game play and style itself is already good. Make it so we can spend hours on the game ;)
Game Ark banner should not be put in the in-game screen. My browser opens link in the same tab, so it basically like having a close button in the in-game screen. I have to be careful not to accidentally press it, which I have done several times.
And please tell Game Ark to lower their volume for their intro.
I was worried when I saw the score and read comments before playing, that the game would be bad, but it turned out quite differently for me. It has what Bloons Super Monkey had with many improvements. The game has the feel of Bloons series, deserving being a sequal for Bloons Super Monkey. I understand it is a little grindy. I think what the creators want is their game to be played daily, or paid if you want to skip the step. While I dont like the latter idea much but it is quite justifiable. If you prefer 1 coin 10 minutes play arcade style, then I recommend the prequel, which is still a play worthy game today.
All future updates will not require any data wipes. :D