Okay actually its a good game, but here's several problems: AUTO-AIM should be target-controllable, don't let it literally be auto. pun intended. AND SKIP THE POEM-WANNABE SECTION OF THE GAME, IT SUCKS. THE POEMS (OR SEGMENTS) SUCKS.
Rank 30+ are fun. that is correct. no one puts up the usual "disconnect" waiting time w/ they lost. normally they just surrender...that being said, i just disconnected a game because I press "backspace" twice while chatting...hee-hee.
Geez. Truthful rants? More like a biased rant. Perhaps its not that you have a good position to say that, maybe its just that you're telling others what your UGLY experience with luck was, and because you're too much of a jerk, you told other people that all of those people who had won their 200 games won by sole chance. Sure, some could have got with a one hit kill w/ Popo. But at other times, you could have scored a critical Pilebunker + Necromantic Tome + Soul Crushed w/ Cornelius Constantine. Luck does play a part, but in a match, NORMALLY (not in your case of 150matches), both sides have their own "lucky" situations. don't go justifying cars are red because your whole family and friends are using red cars, others are using whites and blues.
@discoagogo: so most of your matches are decided by luck? Well, most people got their match by skill, so probably yours by luck :D. Either the win or the lost. So, well, lets just say you have a really really really bad luck while others dont. so dont justify your own belief as though its public knowledge, man....
@For those you believed Kongai is luck: Discoagogo is only up for a debate, he doesn't really believe that. c'mon its obvious right? 1st of all, a luck game is "Rolling a Dice", you can't control what goes over the whole game, its basically fate while in Kongai you can actually determine what you can do, there are several options. 2nd of all, THINK LOGICALLY :D. If its a luck game, how come some of the top rankings have a 800-200 (W/L) ratio? That's practically impossible if you do the math.
aw shucks. just the 'Peek' in the Description part of the game. just above this shoutbox....you'll see on quite the bottom part ('Focus on Strategy and Read the Opponent') WHY the creator didn't see this game as 100% luck-based...geez. I wanted to tell you to just raise your rank to experience the 50-50 luck ratio, but just read the whole thing first and then come back to this game you hate so much and tell me what's luck.
a-ha. there. your naive definition of luck = guesswork. well guess what? it ain't luck, discoagogo.
Luck is where you "guess" not "guesswork". Just like the 80% confidence level that the higher rank people had, you work all of those calculations, and all the moves from all the three characters, seeing which probability is the biggest, and then it will only protrude to a choosing between defensive (mostly spending a small energy-based attack) or offensive (intercept) which is based on 50% GUESS and 50% WORK. Get it?
Geez, couldn't believe I have to define 'luck' for you man.
oh hey, want me to b intellectual for a moment? then define the sole meaning of 'luck', discoagogo. such a dualistic aphorism as defining luck itself is a lost cause at its own. just play a lot and ure going to see how the higher ranks can actually have an 80% confidence level in choosing what to do.
Tips for melee build: UPGRADE the StunAttack...Why you ask? Because when youre in a melee range, you can stun them 3x when youre finally out of the striking range while the other techniques are quite the same but very much weaker as they needed to strike with continuous movement.
If there's a sequel I think its good to make the items more variable, as in editing it with jewels, cards, whatever you want to call those modifying factors. Other than that, I think its good if we can build unique builds of our own; specializing in spell damage weapons or dual damage/critical ring. something like that. anyway 5/5.
now this is what i call a game. it uses a player's own need to custom every aspect of the game. nice touch. innovative approach to a game that clearly suits a mass marketing gap.
what a horrible game. this is by far the worst shoot-a-plane game. There are better with worst graphics. the gameplay is simply the worst of the worst. strange movements of the enemy, just bad bad BAD. delete it please.