Please make it where the total amount of weapons on each team are equal in damage. Because I've literally had games where the enemy had countless Area Strikes, Diggers, Snipers, Five Balls and the like and all I had were Splitters, Double Splitters, Breakers and Rollers. Now how am I supposed to win with that if my opponent is even halfway decent?
Would be useful if there was a 'waypoint mode' where instead of sending a soldier to one location in a straight line you could put multiple points to where he'd walk along that without having to click him multiple times.
Space is pause. And @ mehgamer, the Germans can blitz you even if everyone is under a Camnet. And it's not 'bad luck' so much as it is 'Random Unfair Brutality'. And if you think that's bad try getting a Sniper Blitz on wave 40 ten games in a row.
@Agent Red & josher123: By 'not in your squad' it means they don't count toward the SIX-man rule. Basically if you have more than six men not under a camnet the Germans have a much better chance of calling artillery and airstrikes. So yes, camnets are very important if you want to survive past wave 30.
I think the quitting penalty should decide on how the score is: Anything below decisive is no xp lost, Decisive is 25 xp and Domination is 100, or something along those lines.
@wargod124: The next update is the very last one (and thus the best one, I'd expect) so it'll probably take a while for it to get here. He's still working on MnB: Recon, too, don't forget that.
Ok I can understand not having two halftracks at the same time, but not being able to buy another when one dies sucks, especially when you just buy it and it's killed by a panzershreck.
@Devfede: Well that's all well and good, but what if I gotta eat, or go somewhere, or some other spontanious task that requires me to quit? I'm gonna be pretty pissed if I lose a crap load of xp just cause I have a life.
No idea dude... no idea...