@cschr: I dunno.....if you could call em in, then they wouldn't be free anymore and would probably cost 3 TP, seeing as they provide 3 EXP to whoever gets the crate. Sure, you could get a free soldier, but other than that it doesn't really do anything, especially if you get one that has 2 TP in it, not to mention when you spend 3 TP just to have it land on the enemy's side.
Hopefully in the next patch the bazookas will be a bit more accurate, because it sucks when the German's version takes out my guys easy and my zook can barely hit an Opel.
Yet they never miss a crate....
Scouts: 1.) Allow more arty per call 2.) see when the next wave's coming and 3.) Say you've got a mortar behind a pallisade; the scout allows the mortar to see past it, but enemy units can't see the mortar. This goes for any obstacle.
Maybe in the next game the FF will be better? Because surely my NCO spec ops knows better than to throw a grenade in my cluster of just-landed paratroopers and killing them all but one.