Yeah, it would be nice if we got to position the defences a full 360 degrees before placing them, because I've gotten vertical barbwire quite a few times.
And headexploder, officers only did that in Britain, and that was during WW1. Besides, there wouldn't really be a point in shooting him, as that would make your remaining troop's moral go down even lower at the sight of a comrade being shot by a fellow comrade.
I like the fact that your troops prioritize well: if they're near an exit and an entrance, and enemies are coming from both sides, they attack the ones about to exit. Just like it should be :D
Wow. A true Wtf moment......things lookin good until mortar fire comes out of nowhere. Try to locate him but it seems like he was positioned past the edge of the screen where I couldn't see him, but he could see me. Wiped out my entire squad.
Wtf.......called in some paratroopers and two of them landed outside the boundaries. So basically I paid 12 TP for two soldiers with Springfields. Dandy.
It amazes me how one shot from a Volksturm will kill your HT AT gun, but no matter how many times you spray the Pak 38 with bullets and mortar fire it doesn't leave a scratch.
Hm, let's see.......we have an Opel and a Panzer ll and my bazooka decides to shoot the opel, even though I told him to aim on the panzer. Way to prioritize, zook.
suicidalmaniac: Yeah, that would balance it out nicely. Because if that happened, then my mortar who was ranked really high and gettin loads of kills wouldn't run just because he saw a Frenchie get gibbed.
ZingZang: Yeah, this happened to me before I started using my laptop. I think it's because the graphics are too demanding for your computer. I'd suggest playing it on a newer PC.
Holy crap......Germans got my crate and 4 extra waves show up. They get another crate and two Opel Blitzes show up, all in one wave. Wtf. And the past three crate's I've gotten with people in them happened to be Frenchies......