wassle1 obviously knows next to nothing about game development. Keys that are familiar to players are much more effective to use, hence wasd is mainstream keys. Deviating from this causes unfamiliarity and although nessisary sometimes, with a game like this it isn't so. Perhaps a more suitable alternative is configurable keys.
Found a bug but unsure how to repeat it. I somehow ended up adding two of the same monster to my party. (Same name and stuff). I went to battle and it sends a duplicate of it in too... how odd
Just got screwed out of the europa finals... Instead of giving me the match it took me to englands game to which they hadnt picked me all season or then, when they lost it said athletico madrid won even though i hadn't seen the game appear... Whats the point of getting a conference level team to the europa finals if it wont let me play in it lol
There are two points I need to make about this. Firstly the constant breaking away from the game interferes with the flow, it loses immersion. A possible modification could be unlocking memories and being able to then view them later instead of forcibly then. Secondly there is way too much moving, the focus of the game should be the board but the animated things to the left (I really dont know what to call them) and that emissive orb jumping around break this focus.
Additionally without sound this is unplayable, add subtitles or it will be confusing as hell.
Developer intro is way too long, speed it up by about 5 times. The gameplay mechanics are laughable sadly, rolling ball, click it to move up, click other things to drop down... the jump animation is linear not jump like at all. A game can not exist purely for cutesy art styling... Sorry but this gets a 1/5 from me.
I make this comment as a new playter of this game. Initial thoughts: Why would I want to play a game that plays itself... I expected a tutorial to explain HOW to play, not for the game to begin playing itself, and not even very well... sorry but you lost me within 30 seconds.
Once you get the hang of this one it's easy enough even without specific upgrades. Final score 333750 on my first nightmare run. Not too great at getting points but it's a decent game.
Like i said earlier though, An endless mode like in cluesweeper would probably be a good addition. Of course you would have to up the enemies power a little each round but nothing too unbalancing. I hope you do make a decent endless mode (If you make one) as i could see some variations not working so well.
4) The time it takes for the ok button to appear is astronomical. On top of that, since this is a keyboard operated game i fail to see why you chose to make it only removable with the mouse...
5) The explosive doll head blows me off the screen and breaks the game... To be more specific, at the lava point just after the message box, using the explosive doll head power up will blow you up halfway on the screen, using it a second time or simply jumping completely removes you from the screen. Since at that point it is impossible to continue playing, it is a major flaw that needs to be fixed asap.
I rated this low for the inherent problems, but i like the art style you chose for the game (Ignoring the fact it has been used a little too much lately). The music isn't annoying which is a good point as many games lately use annoying music that makes me mute the game.
Major bug found and replicated. But before i get to that i want to make a few notes about this game.
1) The game over screen takes a eon, I was once told that any transitional time a programmer thinks is best, always half it. I assume this is the case as half the time it takes would be appropriate.
2) Collision areas are totally inconsistent. At times i make a tough ledge with no effort, other times i fail to make a simple ledge. I find myself running off the edge of a walkway long before i reach the end. This needs to be addressed.
3) Way too reminiscent of "Magicland dizzy". I spent an eternity on that game and it had all the same basic problems. Jumping from one screen to another to catch a jumping point with milliseconds to take note of the area...
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All race challenges are possible, i finished them all. I'm just short 5 ice creams from 100% completion. Not as fun as the first but decent enough game anyway.
@robgreen.
Yeah we dont want it to win, but its the start of the week, in a week im sure someone will put a game up deserving of that money, you dont need to pick the first playable game and try to oust something that lets face it, was never gonna win anyway.