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Little captions with item descriptions would be nice. It's difficult to figure out exactly what I'm supposed to use when I can't tell what I've got.
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Could I possibly get the intro song. I must say I love it. Also the game was actually quite good. I had a bit of trouble here and there, but I figured it out in the end without using the walkthrough.
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@ psychofruge, in the room with the skeleton, click the floor boards and you find a chest, then put the code from the note you got from the book, to open it and get a gun
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Does the dev think that all something needs to be entertaining is a cliche "dark and mysterious" atmosphere? This had no real story worth mentioning and the puzzle aspect of it was unengaging to say the least. This one was just a waste of time.
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Oh ya, im a supa macho man, im gonna put this anvil on the shaduf. I obviously dont have the strength to break down the doors *pffft* im gonna take my oil lamp in a dark damp cave and hope i dont get raped by sewer monsters
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Good music choice. The game builds a sense of tension. I love the American western/Gothic fusion. Great art style!
I wanted it to be longer. The ending was too abrupt.
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Okay... I'm usually not one to nitpick over these things but... really? The locked gate at the top of the ladder? He can't just jump over that? Seriously? I mean, there's a point where it just gets too silly...
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a worthy continuation of the series a lot more straightforward since the last however it did not answer as many questions as I would like
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easier than the first part which made it nice.but the best adventure detective game i have ever played was Rizzoli and Isles - The Masterpiece Murders
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The art's gorgeous and the game itself is very atmospheric - but in terms of play it is too linear and the puzzles are not really puzzles. A few things come up out of nowhere - how did he come to the conclusion of Norway? Did Mary leave some info behind? And thus the story could have been helped by making the game longer to fill in the gaps. Also, they should invest in an editor, as the grammar errors drove me up the wall.
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Amazing game, Good Graphics, hard but not too hard to figure stuff out. the Cliffhanger was disappointing though, other than that 5/5
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Loved it. Played Aurora 1 like ages ago. This sequel seemes to be easier and still has the same gloomy style. Still some not so clear actions, like going forth and back a few times but due to the limited choices its not that hard to figure out.
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I picked up an anvil. First detective game to ever let you pick up an anvil and walk around with it like a Boss. 5/5! Great concept.
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Very linear, a lot of random guessing, but not bad as an interactive story. I didn't get the Norway thing. Where did that come up?
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Okay... I am absolutely stuck in the third chapter in the house with three rooms...
I've got bullets, three notes, ink, matches and money. Please help. I can't view the walkthrough
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All the grammar errors kept tripping me up while reading. Other than that, great atmosphere and story. Can't wait for the next 5/5