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Also, when a unit has multiple items (like a lady with 6x wedding rings and 2x bangles), it would be nice to be able to specify which item you are asking about.
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Maybe I'm not original in my feeling, but I think interrogations could be more "climatic" with more expressions. It will make game better if there will be more "Please don't eat me!" reactions. Secondly, why prisoners are telling about themselves in 3rd person? Thirdly why don't use people as a bait for example to catch members of the family or... every tired soldier will end up catched when he will see a beautiful countrywoman or huntress. Fourthly I think if pitfalls have hands in picture, why didn't they hurt invaders? Fifthly you can add a gallery of pre-built avatars, so the player could chose how his Inquisitor should look like. And finally there should be more "crusades". Some folks have gathered up to purge their lands of evil (that means player), and that could be funny. That's quite a lot, but I think it will make your game better.
We removed some details of interrogation to avoid the game too "dark". lol About the 3rd person, we will improve the natural language processing engine later. You can trap a family by items such as wedding rings, bangles or knifes. The hands in the pitfall is to hold your feet. :) The avatars is a good idea, we will seriously consider. The idea of "crusades" is great, we may add to the quests system in the future. Thank you so much for your suggestions.
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the game has many slow moments or gaps in which there isnt much to do... also be able to do some more things with slaves... maybe use them as workers in the facilities of the dungeon (smiths for the workshop, nurses for hospital, tax collectors for the treasure chamber) instead of just a meat wall against the comming future meat wall... also the idea of upgrading your units sounds kinda fun (from skeleton archer to grave archer and then to boneknight archer)... also, a greater ratio of soul gathering would be nice, at this rate, the game suggest me to check it only once or twice a week, not to end up doing a few clicks and finishing my part
and a silly question: Which one becomes the mistress, the lady or the prostitude?
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execution should give u some souls like 10 for a common person increasing to like 50 for an archer or warrior and going up for the more rair peaople
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i like this game but there should allow you to make a evil civilization with little figures running around, second let you turn your favorite slaves into servants or personal guards so they don't up your space in the room, third we should be able to join up with people and have a battle with some real pictures to see how it's going instead how most games go with little "battle reports" after it's over i like seeing how my side is doing, fourth some more rooms, fifth a geographic map with your place with people running though it, or you can see enemies marching toward you or someone else
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three people ran into a dungeon full of skeletons to retrive a basket? if these are the heros the world needs to rely on....
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One thing I've reallized is that souls play a big part of the game, but we don't earn them regularly, but instead once every hour, and why is energy placed on the captured citizens when from retrospect it doesn't do anything? Their is also the fact that nearly every lower class citizen carries equipment that just end up cluttering my storage. Please take these things into consideration, but all in all, it gets a 5/5 in my book, and my book is looooooooong!
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What would be great is if there was a second creature panel with the tamed prisoners or new monsters you could send on quest outside your dungeon. For example you bait a treasure hunter or something of the sort and get his treasure map you could send hunters and warriors to track down the treasure.Or a rich lord pays you to kill a certain hunter/huntress that causes him problems you could send archers or hunters to capture or kill the target. you could balance it out so that the outside quest take a little longer like 2 or more minutes because one of the great things about this game is that it doesnt take forever to do one thing.
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yeah, what Damo said. Also we should be able to choose the severity and method of interrogation. Maybe make it so interrogation only lowers the amount of money you get, until they're back to full health (that is, a percentage). But a new building could be introduced, whose products are paid for with 'blood' and 'bone', and execute is replaced by sacrifice. Also a benevolent/malevolent style karma system, where being a 'noble' demon gets you raided by pirates and warlords instead (that is you ransom or let go more often than killing or making creatures of your captures)
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Why is there no clean description of what each building does? I still can't get what are treasury and especially barracks for.
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does this game work on java or flash player? After a few weeks of playing I can see black surface instead of the dialog screen
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full screen would be nice. also more people. its weird to have three of he same people (or there pictures) in your prison
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We are experiencing issues with the regeneration timer on gold, soul, and prisoner blood/tame/energy. With our dungeons frozen in time, we really cannot play very well. Please reset the timer, or whatever it is you do.
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Overall this game is pretty fun, but i would like to suggest that you should add something that would allow you to see your dungeon and allow you to move buildings to where the PC's would want it and also i would really like to see some expressions from the prisoners not like PC:Who are you? Wayne: Wayne is a hunter. Like whats up with that!?
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im on opera game gives me a link which only redirects to the same poage with thisl ong introduction message when i click the play link i am returned to the page serious problem
If you buy an item on public auction, the delivery will take one hour. If you buy an item from your friend's private auction, the delivery time is decided by the distance of your following relation.
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The developer of this game dropped the ban-hammer on anyone who has a suggestion for the game's improvement. Do not waste your time on this game.
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Dungeon inquisitor is having problems ... gold,soul, and prisoner blood are not increasing per hour like normal. game's timer needs reset. or just re-booted.
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in the Barracks descripition it says"It is also where the corpses of the dead from battle, torture or the prison are stored, to be eventually raised as various undead units under your command." i was wondering why it says that if you cant store executed bodies in it to raise as skeletons or something.
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A big compliment for this game, I'm still under newbie protecting, but I really like how it is right now and hope that PvP doesnt ruin it (bullies).
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play this on the old original site myself, looks like the last update was in 2013, so sad, was so fun back in the day (especially disheartening that the forums are just chat-ad-spambots now)