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Nice graphics and wrap-around idea, but way too simplistic. Klonoa (which this reminds me of) had far more depth, and time-trials and challenges made the easy levels a lot harder. Would love to see you just extend this concept. 3/5.
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Fun, a little too easy, especially the final boss that dies in 2 power hits? :-( Quite a rip off of theme and style from other games, but still unique. It doesn't try to innovate, but it is fun. Probably took a while to create its pseudo-3D engine.
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Wasn't there a game, Sky something, on the SNES? Looks a lot like at least one level of that game. Haven't played in years though, and played only twice.
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this game is a addictive platformer with a cute mouse/Kirby charecter runing around saving what I think is his fremds and gathering gems!
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A nice little game, not something I would recomend 3/5 the controls lag at points but there is some smoothness in the games flow..
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It was also lacking some kind of progress indicator, so you know how much of each levels loot you collected. There is no real reward for saving those other kittens or getting the hard to reach items.
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Very nice game! The controls are simple, the hero is cute, and the enemies are good. The 3-d is nice, but it's unneeded. Cool game though. 4/5
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now heres what really happened... one day in dream land kirby was walking around sucking up bad guys ( the usual ) when all of the sudden a pokemon fell from the sky, kirby was so shocked to see this new foe so he sucked the pokemon in , and so the main charater has been born then kirby with his newly found power jumps in a luigi/mario shaped head/space ship and heads the world 1
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It's quite a nice game, but it's not really "3D".
An idea: Make a "challenge mode" in which we have to control the camera with WASD
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Pretty awesome graphics & gameplay wise, the feel is very "forgiving": the movements and jumps are not hard. It needs some rewarding system though, like giving bronze/silver/gold medals per level for amount of stuff collected, friends freed, enemies defeated & completion time; with bonusses unlocking if you complete x levels on gold.
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Fun game. Would like it even more if you would make the 'jump' and 'enter door' keys distinct. that way you don't accidently enter doors if you want to jump.
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I can't argue that this is a very cute and relaxing game. The only problem I have is sometimes I get "sticky" keys when moving and jumping. Quite annoying when this happens when I'm about to reach the final platform and come falling back down towards the start just because the jump button did not respond.
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More like Kirby for NES walking around the tower as you go up, nothing similar to Mario what so ever. Also, needs a quality setting, the game runs insanely slow at times.
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nice little timekiller. doesnt remind me at all of kirby, dunno where you got that. and there is no such thing as 2.5D. seriously. open a physics text book. 4/5
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Pretty cool, but the game's graphics are sort of... hard to follow. At the start, you will likely fall down because of the confusion from cylinder shaped levels, which is one of my complaints. The character looks epic, but it didn't seem like mario galaxy, more Kirbyish, as many other comments have stated. Pretty cool, but its just the graphics that seem strange. Even more simplistic graphics would have been better... >.<
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It was fun, but it didn't have nearly enough ideas to warrant its 20-level length. The boss was very disappointing as well. I did like the enemy variety though.
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I was not a fan of this game. The graphics are, in a word, FANTASTIC, but that's the only thing I can honestly say I liked. I lost interest rather quickly, and the grating music certainly helped to turn me off.