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Found a glitch - At the end of a level, if you press the space bar before the end screen comes up, then click on the "Next Level" button, you skip a level every time.
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"Bark is a fearless dog."
Did you mean, "Bark thought you were never ever coming home ever, so he panicked and tried to find you"? Because if a portal sucked me in, I can't think of a single dog I've ever owned - Rottweiler OR mutt OR cockapoo - who wouldn't be so terrified as to be peeing themselves.
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The game is ridiculously buggy. At some point, where I ended the level with holding the space bar rolling, I went to the next level before the screen popped up to actually press the "next level" button, so it popped up on the NEXT level. I effectively skipped a level.
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It seemed quite a nice game at first but then I started to feel like there were not much differences between the levels. It became a bit boring. I'd like to see the story aspect developed, other than that, this is a nice puzzle game.
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Everyone who has played the Creeper World games will probably notice the music at the beginning of this game is the same as the music in Creeper World when you're on the planetary map to choose a world to go to.
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@freteczka97, Or rather, since Ed(4) uses his mass and since the small blocks may move around as shown by Tough Guy(2), he would cause the small blocks to slide around. When they collide with the wall and correspondingly when Ed collides (finishes colliding?) with them, they could break; however, the large fissure (mouth) in the large blocks represents a significant structural weakness not present in the small blocks, allowing them the possibility of surviving the collision. Furthermore, the smaller blocks may be built better than the large blocks and so forth. The point is, despite however erroneous the physics may be, the game, with its particular aesthetic appeal and not intolerable music, is quite delightful.
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Welcome, to the Bark the Fearless Dog Show! Starring Bark, the Fearless Dog! Abandoned as a pup, he was found by Darcy, who plays in her room, with her friend, Charlie! But creepy stuff comes into her room, it's up to Bark to save his belongings!
*click* Stupid Bark, you made me look bad! OOGABOOGABOOGA!
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Games like this always make me wonder, how do the characters know whats going when they're trapped in little boxes? I'm just imagining them talking into walkie-talkies or something. "Alright Darcy, I need you to scream... NOW!"
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A classic. Such a fluid, well executed, and well suited design for the game. Likewise, the game manages to keep the core gameplay fresh throughout. without resorting to introducing more mechanics than the original 5. 5/5
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I just love this game! It's like a perfect mix between Sokoban and The Lost Vikings. I actually felt pride of myself in the last stages >
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This game was fantastic! The character designs, the music, the puzzles-- all sublime! I just wish it was longer . . . maybe a sequel is in order?
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Wow! I've never been moved to review a game before, but this was sheer joy from start to finish. At various times I was cringing, clapping, nodding, and even belly laughing. Nice!
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So cute! :D I love that the blocks get happy when you push them :) Great teamwork-game, the skills of the characters are really balanced. Great amount of levels. 5/5!
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@SkitzoStrife and everyone else who talked about that glitch: DONT DO IT! IT MAKES YOU AT THE END AFTER BEATING LVL 39, LOSE ALL YOUR PROGRESS!
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Don't know if its been reported yet, if you hit space as soon as you beat the level and they begin to teleport, it'll take you to the next level AND THEN load the Success screen. You can hit "Next Level" and pretty much skip every other level this way.
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This is a really cool puzzle game. And one of the few video games I've played that I can listen to the music without getting a headache. (And for those of you having trouble with Level 27, use Ed's roll attack - press space - to get past the monsters.) Really enjoyed this game!
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Wonderful game and as loopermax stated in his post, you can cheat and skip a level, registering it as completed if you hit the spacebar fast enough and in other cases, the level will register as a fail despite resetting the level. This and the fact that Darcy's special's effectiveness needs some tweaking. She can be active screaming and a creature that walks in range will not halt their activity but walk past her or a noise source if it is already active as if it wasn't active at all.
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Solid game. Fairly creative. Very cute art. Unfortunately, for a puzzle game, it's just not very puzzling. The solutions are too plain and linear. One knows the "solution" to every level at first glance. 4/5
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@mame85, here's a good walkthrough: https://www.youtube.com/watch?v=5XQBU9rX6KI. You have to use Ed's rolling ability; took me awhile to figure out too :)
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Pretty good puzzle game, but I can't help but feel that the way the characters move is off, like there's some sort of weird delay. 4/5
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Found a bug. If you click space right after the level ends, it goes to the next level, then the Win screen will come up and ask you if you want to go to the next level, and then you can just click it and you advance 2 levels at once...