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Bad!!! Game does not save and gave error on the map of return in the form of eight. Lost it all. Would make a big zero for it.
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*ATTENTION* I and everyone else who has played this game beg you, please vote up so people can know this very important information. Taking paths from start door to end door without touching your copies is only half the game. After you reach the halfway point (which looks like the end of the game but is not), you then have to go back your same paths in reverse and purposely touch your copies to "collect" them. So make your paths so that you can NOT touch the copies on the way to the end door AND so that you CAN touch the copies on the reverse way back.
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*SPOILER* You have to backtrack the levels and catch all your shadows so the door briefly activates itself before spawning your shadow. Never jump off a high place as a first action, because if you do so you will never reach the door before it spawns yet another shadow thus becoming inactive.
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this GAME is the worst enemy! my arm is hurt and i cant move it(at near the 10th level it bugged and i needed to start over)THIS GAME IS A PIECE OF CRAP like you shit and you blend it with newtons brain and some colorblind eyes and pacmans control blend it and that is this game
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keep see myself coming back to this game, not so much for the awesome gameplay but its a good reminder of how to handle the past
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because I decided to be a complete asshole and just jump around a lot when I first started to fill up the door, it was almost a complete walkthrough, other than one level where I just fell down and took about 5 min to get up
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Be careful, in the levels where you have to collect yourself, depending how you did went through it the first time, it could end up being impossible.
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I just completed this more than a dozen times. Still think that it's amazing. Wall-jump would need some work, but given that this is an old game, I doubt it'll happen. Not like I care, the main game mechanic, story, and the twist is so awesome, that the good things make that one bad thing irrelevant in my eyes. 5/5, favorited.
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A warning, never take any sharp drops that you won't be able to jump up normally, or you will not pass the return trip.
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I am at the part where the entrance is next to the exit and it has all the two jumps and two wall jumps. It looks like a ghetto S with the bottom line being zig-zagged. I need help ._.
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It's a very novel idea, but I feel that the controls aren't precise enough; when I wall jump, I feel like I have very little control. I think if you tweak the controls, it'd definitely be a 5. 4/5
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The first time I played, it glitched out and none of my "runners" showed up. The second time, I hadn't taken an expected path and my runners were impossible to fetch. Glitchy!
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Odd glitch where if you jump when running off the edge of a platform the game registers it as a wall jump and pushes you back.
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Love it! I played it years ago and have been having a super hard time trying to find it again without knowing the name. I wish I could give it a 4.5, half star withheld for some slightly awkward aspects of the controls. As it stands, this gets a 5, because I had a 5-star experience on both playthroughs!