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You did not run your nonograms through a solver, later puzzles are literally impossible without guesswork or trial and error, and that's bad.
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Fun Stuff!
@carrots4: the hint in game is if u fill in the correct blanks in the line and block it off w/ an X or fill out the entire line, the number in that line 'greys' out, if u have finished an entire line and any number in that line is still black it means u have filled in the incorrect spaces. Just w/ this hint is more than enough to complete em all.
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The 10X10 puzzle consisting of all 1s and 2s, with one 5 and one 6 thrown in, only seems solvable through trial and error, since there are no hints available. The preceeding puzzles were OK, but that one is terrible.
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Although highly unoriginal, it's a nice game. Only flaw is that it doesn't mark the numbers in case you've made a mistake, which can be confusing, and which might possibly encourage cheating.
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Just to add to JackVermicelli's post : Only the last level has an ambiguous puzzle. The rest can all be solved without using the graying trick.
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Is it possible to disable the automatic validation ? when the number is glowing i know i have the right position, but I dont want to know the solution !
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Noooo! I completed the whole game, but didn't get the badge. And the game just starts over again so I have no screenshot to prove I completed it. :( Is this supposed to be part of the metaphor? My creation is washed away....
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The hardest part of the game is that it is hard to see for which row the numbers are on large maps. It would be nice if the came could illuminate the numbers of the current row.
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For a character who's supposed to be God, he sure is a bleeding, freaking idiot. Hey God, if we're clicking on an empty square, don't you think that might mean that we want to DRAW in it instead of erasing something that's not there? Once is bad enough, but multiple times in a row??? Come on!
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If you place all the squares and crosses on the row or column right, the numbers fade, otherwise not. So all you have to do is to find right combination to fade numbers. This ruins the game. The numbers should fade if placement is valid regardless it is right or wrong.
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3/5 because no progress indicator to tell you how many levels are left. So easy to implement and it sucks without it.
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The fact that the number clues fade out when you get it's row "correct" makes this game way too easy. I can solve each row without having to actually solve it just through low-level brute force.
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Just finished playing Genesis, now just completed the first part of this game, building my ark.
Now that I am on my way to the Hard badge, I just want to say that I love love LOVE the name of the Hard badge, no matter what may be going on in real life. That will always be one of my favorite comedy bits of all time.
Something I noticed in the first and now in the second, my suggestion is that there should be a way to mute just the music or just the sound effects.
Other than that, great game, awesome sequel, looking forward to the next one!!
Now to continue on!
"What's a cubit?"
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To address a problem that some users (including myself) have had where it is impossible to hold Space and Click at the same time (a restriction on some laptops): You can click the square or the X at the bottom of the screen to toggle between the two.
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a very nice game, the art is great too. a couple of things would help to make it even better: the ability to toggle between the block and the X without having to hold space (without clicking the buttons) and an option to not have the numbers fade even when the row or column is complete.
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The game only fades the numbers in the column and rows if you put the squares exactly right. So if anyone get stuck, they can just do try and error until they get it right. That insight removed a star when I graded this game.