Under rating threshold (hideshow)
several times now i've had to stop playing because the second challenge is just way too frustrating... did you intend that? do the others get worse? i thoroughly enjoyed the first game and played it all through in 1, this is gonna take me a long time if i have to go cool off after every 15 minutes of play...
Under rating threshold (hideshow)
Someone forgot to Polish and test this game thoroughly.
Its a grindfest of fests. Unless you know exactly what upgrades should be maxed in the proper order, your going to be spending alot of time pressing "again". Besides that the upgrades descriptions are vague, the "mount" seems to be impossible unless you throw all your stat points into it. (im on hour 4 without ever hitting one) Airtime is minimal, Most of the time you spend between the grubs and the squids, where no creeps spawn, and to top it off, theres a shit selection of creeps, that are the same throught the game.
You could atleast completely delete the giant spiked cock&balls.
Under rating threshold (hideshow)
got some kind of bug- with the 3rd hitter [on start] geek flys in a constant minimal changing speed of 480-500 non stop. I suddenly unlocked everything! No clue how this happend...
Under rating threshold (hideshow)
Something seems to be wrong because no matter how many upgrades I buy and get through leveling up, nothing seems to change at all.
Under rating threshold (hideshow)
The derpy noises are super annoying and make it difficult to play with sounds on. I don't know if this this is supposed to be insulting Geeks, ironic, or what. Also feels like its designed grindy to get folks to pay up.
Under rating threshold (hideshow)
The art is appealing and there is a lot of side content. This had the potential to be a really good game. But it's just too much of a slog, even for a launch game. It's a soul-crushing grind, not worth it even as a badge of the day.
Under rating threshold (hideshow)
This game seems way too reliant on luck and has a gruelling grind.
This is made pretty evident in a couple challenges where the placement of creeps can totally make or break a round in under a second. Also why are we punished for getting good air?
Under rating threshold (hideshow)
Am I the only one who feels leveling up has little reward? not to mention doesnt feed like its anything but luck near 0 skill is needed.
Then the challanges are glichy skill fest of annoying grinding for what? 5% more coin/exp? not worth it 3/5 needs bug fix and rework
Under rating threshold (hideshow)
Great game, love how there is a lot of things to do through out the entire game. Encouraging character change, the concept of the blacksmith, the challenges, and the the costume selection of the geek. Good stuff.
Under rating threshold (hideshow)
Nice looking game. But, if you want to make money with it just put a price on it. Personally, I'm getting tired of games that try to get you to pay by putting an excessive amount of grinding in them.
Under rating threshold (hideshow)
This game sucks on giving information. What is "teammates unlocked"? I can select them from the beginning. How do they effect the performance? I am at team level 8 but i feel no upgrade at all. I can bartrely reach 20K distance, only if i filled the red bar. I hit the geek, and although i can hit it four times now, it really does not matter if i don't have the red bar filled up. Mindeless and time consuming.
Under rating threshold (hideshow)
i have a slight issue with this game. after 3 launches an d liking it on facebook i got the zombie arm for marcus and my next launch got me past 1000000 meters and over 900 speed. at this moment i am just letting it run whilst i type this comment so i will still have gone further. it just takes a little bit and you are done with distance
thats all. the game is awesome
Under rating threshold (hideshow)
The only thing I found to be effective is to pull off a Hell Raiser right before hitting the ground below the border in the background that way you stay airborne because once you hit the ground you lose 100's of points in speed or even 1/2 speed which Is Ridiculous! Needs a patch to fix the speed lose.
Under rating threshold (hideshow)
Not very good at all, loads of spelling mistakes, inconsistent gameplay, takes way too long to earn money, and just when you are on a roll, the game seems to slow you down, trying to force players to put real money into the game is a big no-no. Also, the game blatantly cheats by not letting you use your power hits sometimes. FIXED BY DEVS TO TRY AND FORCE YOU TO PUT REAL MONEY INTO THE GAME! AVOID!
Under rating threshold (hideshow)
as a percussionist, i almost find the challenge #2 to be easier with the sound off. The beat makes me want to play "we will rock you"...
Under rating threshold (hideshow)
Terrible iteration. Bison does it so much better. Way too much grinding and pure luck involved. You weren't smart enough to include an altimeter in the normal game, but you had one in the challenges. Also, terrible balancing between meteor shot and hell raiser.
Under rating threshold (hideshow)
is there a reason why even with level 5 greasy geek you still lose 3/4 of your speed hitting the ground? I'm never going to hit 200 k distance when the geek dies out in the first area on even the best starting hits
Under rating threshold (hideshow)
My last run, I flew 493,546. I gained 27,600. Even at the height of the game (I've long since beaten the 500,000 max chievo distance), there's still a tremendous amount of grinding required to make money. At max level, with max upgrades, and the max chievo distance easily beaten, I should be making at least 100,000 bolts per run--this in comparison to how expensive things are. Something to consider for the threequel, perhaps?
Under rating threshold (hideshow)
awesome game, I just wish there was a way too see you altitude. I think altimeter would make this game about 3x better
Under rating threshold (hideshow)
Liked the game... But man that's one terribly balanced game. All this grinding and still you got the feeling that there is too many little reward for your effort....
Under rating threshold (hideshow)
"There are 10 types of people in this world:
Those who know binary and those who get laid"
Hahahaha I get it - oh wait...
Under rating threshold (hideshow)
Despite its fancy bells and whistles, this game really falls short of other launch style games. You lose speed too fast, even with upgrades. It takes far too long to get enough cash to buy anything decent. Seriously, this is a flash game, you don't want to spend hours grinding to beat it. It shouldn't be easy, but it shouldn't be ridiculously long and tedious. Creeps don't show up enough, even with all five points in the skill, the character that adds another five, and two items increasing it by another five total. I'm still lucky if I hit a handful of creeps.
Under rating threshold (hideshow)
To all those complaining about the grindiness... Notice the "Buy cash and metal" menu... they did it on purpose to make money by getting you to waste your money on this game just so you can beat it in a non-unreasonable amount of time.
Under rating threshold (hideshow)
How Greasy Stuntman works:
as base, you keep only 50% of your speed when you hit ground. Greasy Stuntman increase it by 2% for first five points (1p=52%, 2p=54%, ..., 5p=60% of your speed before hitting ground), but after 5lvl of skill, it only benefits 1%, thus: 6p=61%, 7p=62%, 17p=72% etc.
You can have no more than +15 from items, all above that just don't count, therefore you can keep maximally 80% of speed with V-P (girl character) and 75% with the other ones.
Please + this comment, so more people can see it and benefit from it! There was many comments about this skill "doing almost nothing" so the knowledge how it really works can be very helpful.
...Not sure about rounding. At low speed it rounds down, that you can stop, but sometimes with high velocity it seems to round up :)