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........those platforms move like snails. speed em up alittle......i'm already past a spike and the platform is only a centimeter past it......
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@pocoyo Nah. Very few hard badges are grind-based, and most are more skill centered. The one grindy one I've seen so far is in Backyard Monsters and that took me weeks to achieve.
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Minimalism, when used in prolonged gameplay such as this then becomes monotone and boring. Coupled with long respawn times and music that becomes irritating after the (n+1)th listen, and this game gets worse and worse. Good controls and initial premise, but when you see a new gameplay feature, you just KNOW that it's going to combine everything you've seen with this one new gimmick, eventually snowballing into a large, boring mess. 2/5 for me, not my taste in games, but others might disagree.
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Medium badge? What kind of drugs are you on when you decide the value of each badge, Greg? This is not 15 points worth, it's 30!
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With the exception on the long respawn time, I think this game is absolutely perfect. I, personally, enjoy that there is no progress bar. The game just gets longer and longer and you have no idea how close you are. You don't have to play it in one sitting, though it seems like you would by the nature of the game. I also adore the behavior of the yellow bricks. They're what really brings out the 3D effects. Fantastic game with a snazzy, classy soundtrack that keeps you humming along but not distracted. Well done! 5/5
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Okay. I like the minimalistic game design, that grabbed my attention. But in addition to the recommendations for a progress bar and reducing respawn time... I found myself both loving and hating the the hit box sizes of stuff. Fairly big hit boxes are nice for collecting those black dots and triggering a needed platform. But large hit boxes can get annoying when it comes to bad trigger points and spikes... especially the spikes. This gets a bit annoying as the game drags onward.
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Achievement Lv is midium BUT, I can't know to 'How many come to finish line' so that give to stress to me. so I feel this game's achievement is hard lvl.
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There is a bug where you suddenly start controlling the respawning dot, I do not know how it happened but I can currently move left and right in the state of the sparkly dot trying to reach a checkpoint.
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There are definitely some creative challenges in the game that got me thinking quickly. Though I agree with everybody else that a progress bar would've been nice. 4/5
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This is the most rage filled badge I've ever tried to get. On the surface, it looks so easy but it just gets worse and worse.
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nice game gave 4 starts i wanted to see more colors :P it could be really beautiful with some colors. Also point should be of different color than line :)
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RubberDigit, Suggestion 1, Yes, it REALLY needs it.
Suggestion 2, I disagree into shortening, but agree into splitting into levels.
Suggestion 3, It's already completed now.
Another suggestion for everybody to read, My Suggestion. If it's split into levels, you could add more levels. Or parts (this today).
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Agree with the progress bar idea. But great game, cool mechanics and physics (which behave strangely on steep angles), nice concept, and very challenging!
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Very good game!
Just a couple of suggestions:
1. As other people have said, a progress bar would be great.
2. It is too long as is and should be shortened or split into levels.
3. The ability to pause or save progress so that you can leave the game temporarily would be awesome, especially with how long it is.
Thanks for the great game. The music was really good and fit the game nicely as well.
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Btw, I'm going to tell JMTB02 that you stole his idea of creating a game with a single very long level. (I know only a few people will see this before it's disliked, but had to say this joke)
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I give up... I read that it was going to be long, but I thought it was going to be staged based... since I don't know if the checkpoints will save my position when I leave or if it's just for when I die, I doubt I'll come back for the medium badge.
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This is the game that never ends. It just goes on and on, and then, you think it's over but it starts again, cuz this is the game that never ends.
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5 out of 5, liked the concept, the gameplay everything. i didnt really expected it would be a long game. but the ending made me want to destroy the level.