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I don't get it. The first game had loads of hate for putting badges on it - so they put badges on the second one, too?!?
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btw. Unless you can collect two extra balls or lit a tower and get an extra ball it's a waist to go after them. ex. If you have 2 balls and fire one at an extra you'll end up with 2 and you lost the opportunity to ace it.
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not upward dude. downward... the heat goes upward cause of convectional transfer. while the air gets hot it lose density and gains volume. so what's air? its a fluid. eeureka. you know the object with lesser density goes upward in a fluid. so hot air which lose denstiy has lower denstiy than cold air. and it goes up that way and carries the heat.
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This game is, of course, based on the commonly know fact that fire will never, ever travel in an upward direction. This is so reliable that you can leave any highly flamable substance above a flame and it will never catch alight.
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tried and tried and tried to ace level four, gave up and went to play Diablo II cuz i was bored, came back, forgetting to change my resolution back to normal, first shot Aced level 4. Does resolution actually have an effect on the ball?
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The concept is a good one, but the execution is lacking. The aiming system is highly inaccurate, and I can't even get the thing to start aiming a shot half the time. I'm totally serious. I sometimes have to restart the level four or five times just to make the fireball try to launch.
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As much as I like bouncy fire, this game did not simply do it for me. I got the hard badge, but I'm not gonna waste my time trying to get the impossible one.
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This game is incredibly annoying and fickle. Sometimes a torch wants to get lit when the fireball came close, and other times the fireball passes directly THROUGH a torch (yes, the top, not the unlightable bottom) without lighting it.
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Finally got the impossible badge......now I can retire my pyro abilities......not that I had any to begin with but yeah woohoo!!!!
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@mattxy8: That was because sometimes you don't need to light up all torches in a level. You can see the number of torches needed to light up in the top right corner.
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I find this game much more pleasant than Pyro 2 because Pyro 2 flips out every single time I try to load a user level.
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Getting the 44 aces was a good challenge even though several required a "pixel perfect" location. Getting under 160s however, nearly drove me crazy.