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Fun game, and a good concept. There is a slight stickiness of the bumpers (ball sticks to them, THEN they bounce it) and the flippers move a little too slow to impart real force on the ball, leading to the "pushing" feeling others have commented about. If you hit a fast moving ball right with the very tip then it will leave at a pace, but traditional pinball methods like trapping the ball with a raised flipper, letting it come to rest, then releasing it for an aimed shot don't really work due to the slowness of the flippers.
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I was just playing this when the site was down for maintenance. Why doesn't this have badges?! It's awesome. Very well created and addicting. 5/5
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I really like this game but I've been off playing pinball at pinball zone. I'd forgotten how slow the ball response is on this game. Yikes!!!! Must adjust.
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This is one of the best pinball games of all time! The music really fits the mood of the game, and achievements makes people want to have their eyes on the prize! If this was an RPG, that would be epic!
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Two issues: There's a glitch which a lto of games have: when the ball is moving fast it often skips over the enemies...
And the ball seems too easy to lose control over... probably becasue it's such a small enviroment, and there isn't a lot off stuff to catch it. Get what I mean...?
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Like everyone else, I think the physics is a HUGE problem. Too jerky, and it accelerates after hitting something way too fast sometimes, it almost looks glitchy in appearance. Take a look at that old microsoft Space Cadet pinball game or Pokemon Pinball to see the kind of physics most people might like better. Furthermore, is it the developers' intention for gold coins to be left scattered around the field if the ball is moving too fast for the coins to follow? This isn't aesthetically pleasing, it looks like the enemies/ball are leaking yellow pixels around the field, giving it a kind of glitchy "this isn't supposed to happen" appearance.
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Nice game. The Physics are not realistic, but in this game it gives a interesting touch, specially the backshotpower of the coins and the "softer" behavior of the ball gives this game a good touch. I love it, because it is NOT another realistic Flipper game.
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There is a 'slow-down' effect when hitting the bumper that is counter to every other pinball game I've played (usually bumpers increase speed as soon as the ball touches them). Hitting enemies is the main other place the physics seems off - sometimes it seems to slow the ball, other times speed it up, and direction is almost totally unpredictable. Definitely needs tilt/bump controls to make it a true pinball experience. Like the RPG concept too, leveling up, etc. might give the game some staying power. Otherwise well done, just trying to give some constructive feedback :) 4/5 (for now). Good work.
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It's a little quirky. Sometimes it feels like nothing you do really affects the way things happen. But most of the times it's fun enough.
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I love pinball and this version is really good, but not great. Physics seem a little off in general, some basic instructions before starting a level would be nice (i.e. how many points you need to unlock the next level and to get an extra ball), and it doesn't feel like an official pinball game without some kind of tilt featue. Also, can you get an extra ball? I've broken 2 and 3 million a couple of times but haven't seen anything come up. A little annoying given how the physics don't always work the way they should or when the ball just falls straight down the middle and you can't reach with your flippers (granted it happens but then that's why you get extra balls to use). Except for those few complaints I think it's good though; really love the "bounties," a little repetitive and annoying when it's the same one 3 times in a row (like "spawn a mini-boss or boss") but still fun.
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I loved the game! I want a second part, but not in space! Maybe because i love the dungeon theme so much. Great game!
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Everyone stop saying "+ if you agree". Whenever you post a comment, people press + if they agree. What other reason is there to press +? This game deserves a 5/5, but it needs more levels and the bosses need to do more things. All the enemies are basically the same, they just move in a simple pattern and die in 1 shot. The bounty thing was a great idea, and the treasure chest is fun. Overall the game is really great.
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Well, it's a cool game, but the bounties could be improved. Now they don't work simultaneously, so if I already killed some things the next bounty still shows up as "0 of X"
And also the flippers should be quicker. Also a tilt button would be great, I hate seeing those balls going down the middle!
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put more levels in it and put a limit of points to pass the level like: "you have to do more than 500.000 points to pass" and it will get graduately difficultier
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9/10 The only reason I took one off is because there wasn't enuf levels so offence. Other then that the game has Classic pinball quality, The achievements where fun to get and the Mini bosses and bosses where real challenges which where really nice So thanks for the awsome game
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Liking: The table design; the theme; the coin collecting. Not liking: The physics - bumpers seem to "grab" the ball; the lo-res graphics; the difficulty - far too easy. Looking forward to Balls In Space!!
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cool game, although i saw a lil bug, or just something stpuid lol, the ball came on my right flipper, and i pressed it but it went tru it..
second, on first track when the big turtle comes (bossy thing) u spawn at his back, and hit him like 4 times in a row...
cant wait for impossible badges :D
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Minus the slight physics issues. I'd have to say great game. Only thing i can suggest, is smoother levels. I like the old school feel, but i believe all the corners are part of the physics problem. your getting un-natural bounces off corners that, in a real pinball machine wouldn't be there. I also think the Launch in level 4 needs some tweaking. And i have yet to be able to remove the bumpers above the ball locks in the Ball Out portion.