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A bubble means 100 points. A second spent worth -1 points. A death subtracts 100 points. So, assuming that you need 10 minutes to finish the game, you'll need "226+deaths" bubbles to get the hard. There are 260 of them. That means 87% of the bubbles must be collected no matter what. Practice a lot and you can get it before all accessories I think.
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Just got the hard badge, it was not hard at all! A few hints: 1.) Practice and most important: memorize levels 2.) Don't be in a rush.. your total time is not very important for the score 3.) Instead avoid deaths, try to stay under 15 or better under 10 4.) Aim for 100% of bubbles in the first 3-4 levels, level 5-8: 85-95%
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Decent game. Not my thing since the controls felt too unresponsive and being graded on deaths when lots of stuff is impossible to survive unless you knows its coming, is unforgivable to me. Deaths giving negative points should be under some special mode like "hardcore mode" or some better name. All in all I didnt like the game. Thus 2 stars.
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Hint: You don't need ALL the bubbles for the hard badge. Being rather fast and getting well above 90 % of them can be enough.
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The only reason I completed this game was because I thought that in the end whoever your chasing gives you some clothes
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I really wish I could of rated lower than a 1, every time I played through I seem to run into different bugs making me have to acquire a death
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Great game, simple but fun and peaceful. Really don't find all these complaints very prevalent. Best part is definitely the art and sound though, compared to the gameplay.
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This game embodies every element everyone hates in a flash game.
Memory-style no-skill obstacles? Check.
Backgrounds that blend with foregrounds, becoming the terrain itself so you never know where the path is? Check.
One screen Zoomed-in, next Zoomed out to the size of an ant? Check.
Obstacles with no coherence from one screen to the next? Check.
Colors that all blend together? Check!
The only thing this game did right, was having a mute button.
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A little of advice for people trying to get the hard badge...
1: You might what to play it a few times to prevent multiple deaths and wasting time
2:Remember that each death subtracts 100 points and each bubble is worth 100 points so try to focus more on getting bubbles than dying.
(1 second subtracts 1 point)
3:You might also notice that where the bubbles are placed can help you know when to jump, stop, and go.
That's all the tips I noticed from playing the game myself. If you found this at all helpful please +.
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You'd think he'd die of frostbite but no. Just "chilling" nude on a bicycle which is clearly to small for him. you'd also think that he'd lose balance staying still but he has pretty good balance.
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Prior to what CeruleanDragon said. I like that that's way you pass stages, by losing first, it adds to the whole atmosphere of the game. I think some people just don't like losing.
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I thought it was annoying when I couldn't see the pastel guy against pastel background, but it was interesting so I kept playing. Until the 8th level where the ground is breathing and you have to fly through a tunnel without touching the sides and you have no control. Yeah, done. 2*
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This game really does look great, and it's got good mechanics going for it, but the accuracy it requires on the bad controls makes it probably one of the worst games I've yet to play on this site. Sometimes there's screens I can do perfect at the first time, then the next run I can't do it, I try as hard as I can but I just can't do it. 1/5, the one star is just for the nice visuals.
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There is a fine line between challenging and frustrating. The only redeeming quality for this game was that it looked nice.
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what a beautiful game... the graphics are a real delight! Unfortunately I have no patience right now so I'm ragequitting