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it has great music and graphics but eventualy you had to switch demesions too much and it just got ver frustrating i'll guve it a 3/5
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i got 2841 and the green power is a full lens it makes youre whole thing absorb to u can focus on shooting kinda boring up front but gets hard fast
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I liked it the first time I saw it. It has great music and graphics, however, it is not fun and very slow. It also gets frustating after the first levels. 2/5
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Boring and too challenging in the lower levels, it's like everything that can cause difficulty is available right at the start. 2/5
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>.> shooting colored ones shouldent make you lose health, cause the whie ones always come behind them. other than that, and still counting that, 5/5. excellent game.
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The dimension shifting thing seemed silly at first, but when the invisible guys and the colour mirrors came into play it make sense. Congrats, you improved on what I thought was a perfect game!
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I've seen this done elsewhere before, can't put my finger on it though. In any case, this was much more fun than expected. Awfully difficult at level 10+. You should think about a larger arsenal of weapons for more customization (e.g. permanent upgrades for the main weapon with different pros and cons, etc.)
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The music is awesome! I'm not in the game, but listening to the music for an hour. :)
Does anybody know where can i download it? :)
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Wow. This was better than I had expected. I usually don't comment the music of games, but this was actually a really good choice. I love it. But I don't know what language it's in still, lol. It's a nice game, but after a couple of levels, the game seems to lose its radiance for me. There are new enemies every level, but the upgrades for the player seem to be coming in slowly.
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It's a good thing there wasn't internet in the 80's. "I hate to ask what no doubt is a dumb question but, how do you kill the little angry guys that look like mushrooms? Every time I run into them Mario dies."
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Sweet, I duplicated the problem. Around level 15 or so I keep getting these color magnets that are all the same color (I think it's been blue both times). After I collect or shoot it, I either get no more colored shapes at all, or one time I got red pieces that appeared at a very, very slow trickle.
I hope that's not supposed to happen, because if it is how the hell is anyone supposed to max out, say, orange?
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Just when I thought it couldn't get any better without introducing theoretical physics...
Very well done Dapbot, this is a spectacularly well made game. The entire thing is just so simple, but there are enough different powers and enemies which gives it such depth. It was also an incredible idea to split this into two dimensions, but I think it would be even better if maybe the coloured fragments could be split between the two, as well. Love the new abilities, though. I don’t get how one guy didn’t realise that “max lens” meant a really big lens, rather than a shield, but anyway…
Not a fan of the front-end, though. The menu screen and font do not fit with the game, and I don't picture the colourpod as being some slug-thing with a peashooter, sorry Onnie, but that's my opinion.
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The music, though, fits perfectly, because it's not like anything I've ever heard before except in the other colourPod game, just like the game itself, being completely abstract. It also drives me mad trying to figure out whether it's English or Japanese or whatever, because half of it seems to be English and the other half not.
So yeah, to sum it up, it's colourPod, just as we all knew it, but even better. I ignore the title screen, and it's only improved from the last iteration. I'm not letting the title screen drag this away from 5/5.
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enemy come too slow,
need a haste button.
less art and color.
always do the same things,
just shoot and Collect colour fragments .....
boring