Under rating threshold (hideshow)
the only small problem with this game is that in custom game when playing multiplayer and blue wins it just says "you win". kinda confusing. otherwise great game
Under rating threshold (hideshow)
I gotta say, I thought the game was stressful for a bit, but I kept playing lol xD, I liked the storyline very much :)
Under rating threshold (hideshow)
The "auto-kicking after 5 seconds" feature doesnĀ“t seem to be working. A pity. This is a nice game, and I enjoyed playing, but after some time its just not worth the effort to keep going into rooms and waiting for everyone to press the damn "ready" button...
Under rating threshold (hideshow)
but.....how come if white wins you still lose? the viruses still get beat, and there is likely a heck of a lot more cure than what's on the board. also, how the hell are you replicating? unless the cure is an organism (assuming it isn't cause it looks so inorganic) or a self-replicating nano machine (grey goo, anyone?) (doubtful) it is a chemical. and chemicals don't replicate and can't be taken over by other things.
Under rating threshold (hideshow)
This Scott guy has the worst doctor in the world. he forgets to check up on his patient sometimes, and he exposes himself to the virus? hospitals have procedures for contagious people.. they dont just leave them in the open
Under rating threshold (hideshow)
won the last level with 17 blue 16 for each virus and 15 wbc.. not really a win when there are actually more viruses than the cure but w/e works for me :)
Under rating threshold (hideshow)
Brilliant- I love the gameplay! simple rules, but difficult to figure out in detail- a lot of uncertainity. Definitely a game for chess-like game lovers. Could be easely extended with additional boost and stuff like that-although, complexity is already quite high.
Great! Please some more levels!
Under rating threshold (hideshow)
seriously.... The player can move 1 pice per turn while your opponents can move 3 in total which results in a total slaughter of the blue pieces.... poor singleplayer design
Under rating threshold (hideshow)
There needs to be a beep or something when all the people have showed up because some go afk and dont realize that its ready
Under rating threshold (hideshow)
I'm astounded at how I managed to win the last round. White and green were the only ones left with well over 20 cells each. I only had about 4-8 most of the time. Eventually I ended up controlling a little corner and just did my best to hold it. Only a few turn were left before I would be eliminated, when I see two little message boxes. "No more moves, White is out." "No more moves, Green is out."
I sat there speechless for about 1 minute before I realised I'd won the most unwinnable round I've played in any game.
Under rating threshold (hideshow)
It's just like Hexxagon with different shapes and more players, but the campaign is way too short and way too easy. And for the guy complaining about a score of 151 that he can't submit, that's not really a good score...
Under rating threshold (hideshow)
This game needs the ability to kick people that join a game and then bugger off about as much as ireland needs 80 billion euros...
Under rating threshold (hideshow)
Okay serouisly add a skip turn button. I always lose the last battle because i HAVE to move to the last space leaving a gaint fcking gap in my army.
Under rating threshold (hideshow)
Doctor: "Thank you". Me: Yeah, yeah, whatever. *Resetting game to start over*. Now im going to inject some more virus into your body, old man, to play our little game once again... Btw, am i only one to think that attaching poster with videogame site ad and smiling face above bed of the dying man is very disturbing thing to do? I mean, what sick kind of hospital it is?
Under rating threshold (hideshow)
Why not kick people out of the room in multiplayer if they donĀ“t press ready form more than 30 secondes. It is really annoying trying to find a room without someone holding it up like this!
Under rating threshold (hideshow)
AI is kinda discriminate against you. If I make a move onto the side of a big clump of enemy cells they instantly get rid of all mine that just moved there but if another player but me does it they continue to attack mine and desroy them. Thats what I get from it anyway.
Under rating threshold (hideshow)
The problem with the last level is that the enemies are programmed to jump if they can get a 7 or 8 flip, always, so when the board starts to fill up, they end up inadvertently chaining them together, resulting in a very unenjoyable experience, but other than that good