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Overly repetitive, and the controls are not as easy as could be - even things as normal as "options" for graphics and especially sound options are not on the main menu. There should be - but isn't - any ability to select levels so players can play at their own pace; this is exacerbated by not being able to keep a portion of resources gained in failed missions. Attacks are partially auto-firing, but Azihar's idea of the mouse simply being the targeting priority rather than needing to hold down the mouse button would make the game less uncomfortable to play.
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Tech and Wizard is kind of like that one movie, Cowboys and Aliens. It takes a somewhat original and unique premise and forgets to have any kind of fun with it.
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I relied primarily on lightning for early multi kill cash, put up energy and castle when I needed to refill, and got slow for bosses. upgraded wizard sort of sporadically.
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Upgrade lightning and wizard most. Only upgrade the caste when health gets low about 25% and magic when you can. the other spells are only needed late game. fireball is a boss killer. slow helps with mainly bosses. and shield is just a way to fix a mess up that might have cost you the game.
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Great game, a bit too easy when you figure it out though.
I got stuck on my first try, second try I just leveled lightning for multikills, then leveled energy when I ran out and castle when it was low. Doing it this way it was extremely easy to beat the game, just level up stuff as you feel like it but make sure you always have enough gems left to upgrade the castle.
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I like the fact that this game isn't too hard, sure it's repetitive but all these types of games are... I maxed wiz/castle/FB/shield and of course energy.
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It's not Black Mage. It has a "V" on its belt. It's Veigar from LoL.
Yes, I know he's styled off the same character, but BM has a different belt AND hat.