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About time we get to customize our worker! Gameplay is pretty much the same as the others in the series. But why change what isn't broken? Decent as always
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People seem to either love the -eria games and see the differences in each one or hate them saying they are all the same.
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It's fair overall, but saucing is a little bit too hard. I think it will be easier once I got the hang of it, but the whole process could really take a second or half a second longer...
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OMG!!??!?Another one already???Well I didn't really expect to be a wingeria this time but i'm certain i'm gonna like it just like the rest of papa's games :)
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So Papa is a sick maniacal restaurateur who tricks teenagers who don't have jobs otherwise into running his stores, often forcing them to buy upgrades with their own tips, while he reaps the profits? Why doesn't he just get it over with and open "Papa's Doomeria."
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What happens when a game company takes 5 years to make a flash game (remnants of skystone) and then begins a new project? They re-release the same game over and over and over and over every 3 months with new skins.
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I'm giving this a two. Why? Because you need to move on. This is your 6 game in the series, and really nothing much has changed.
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Custom characters? Alright, I'm now a bald giraffe called "DICKS" who looks like he's been punched in the face a few times.
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Papa is such an underhanded con artist, if I hadn't gotten such a stylin' shirt with this job I'd have punched him right in his face.
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*Looking through Character silhouettes*
Please no Big Pauly, Please no Big Pauly, please no Big Pauly
*Sees Big Pauly*
Ugh. "PAPA! WE'RE GONNA NEED THE INDUSTRIAL SIZE RANCH CONTAINER!"