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Worst creation of a platform runner game I have ever played. Needs lots of work. Should have variable jump height by strength of button press. Needs better positioning on appearance of bushes. The achievement plaque needs to be positioned at the top of the screen where it won't interfere with the view of the player. Jump gap should be variable based on speed not distance run.
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It's funny because while playing this i was listening to Johnny Cash - God's gonna cut you down and some of the words kind of match the game :D 5/5
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Lol, BoredMFer: 'sticky stuff'
You're obviously not even good enough to get fast enough for there to be color or you'd realise that it's ice.
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It would be nice if it didn't string bushes together so close that I can't jump over them right before a big hole to fall into.
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It need erase save option, cos its impossible to get 5mph achivement after upgrading acceleration and only becouse of that only 4/5
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Very addictive once you can start upgrading. And it's a game with a llama. And who doesn't like llamas? Very fun indeed. I love this game! :)
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Nice and easy game. Jumps feel a bit delayed but you get used to this.
The game also resolves why llamas only see black and white - they couldn't stand the scenery otherwise.
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It's a decent game but it's nothing too original but a nice variation on cannabalt.
There are many grammatical mistakes
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It would be nice if the achievement-signs wouldn't show up in front of my running llama. Kind of hard to avoid gaps you don't really see.
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I agree with all of kazookazoo's suggestions. By the way, does anyone else agree that the game looks prettiest right around 50 MPH? Beyond that, it starts to look a bit garish.
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A little hard to get over the gaps. The front legs have to be suspended in air and the hind feet on the very edge of the cliff. Timing very critical especially at slow speeds. Maybe the slower you go the higher you jump and the faster you go the lower you jump.
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And one more before I go: Button detection fails sometimes. Especially right after landing, and when attempting to double jump.
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Couple more things: I shouldn't be able to double jump by holding the jump key, that's kind of annoying. Also, the hit boxes are too big sometimes, it seems.