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Thereshoul be an update for gettin some coins if we start the wave early and to change the music (this music remins me of arcuz 2) and it's kinda boring to listen, there should be some techno or rock to be more interesting. Great game 5/5 and there should be a little market where to have some pets or the arrows to be on fire or other element.And there should be a guide for the info for the monsters.Love the help from the archers.
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i dont have a perfect gameing computer but these are the games that i can play without any. lag in my pc: hitman absolution, skyrim, far cry 3, fallout new vegas, dishonored. however when it comes to play your game, my mouse can not even response without 3-4 second delay(lvl 10 final wave)
i realy dont know what to say. you dont have to add that much mobs to make your game harder.. rise their hit points or atack or speed what ever but dont make this f... screan full of mobs. :(
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The game needs just a bit more tweaking in the gameplay. I could beat all the first levels using spikes+maxed bow. Then I maxed the whole skill tree and finished the game with 4 rows of spikes followed by 4 rows of archers, switching between bow, shotgun and canon(for their cooldowns). 3 stars in the first try of everything, thank god there's this tolerance to castle damage, because I got hit twice on levels 8 and 9.
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Extremely easy game. All I did was max archery (except for XP gain, which, as it turns out, is completely useless), coins from the Protector tree, and Freeze Traps. Then I just put some archers at the back, 2 lines of freeze traps near the front, then spam as many archers as possible, and stick with the arrow/shotgun/cannon combo. Didn't lose a single archer on the last level.
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With all the tips going around on how to beat level 5, the best way I found was:
-max archery level, and spam arrow/shotgun/cannon combo against drakes
-have 3 rows of maxed poison archers, followed by maxed spikes
-have maxed iceball/fireball and iceball/fireball upgrade
-use one ice ball every time you see a fire elemental, then continue gunning down drakes
-if given the opportunity, spam fireballs against orcs/regular mobs.
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I want to like it, but I must confess that it lags really bad for me. Really really bad. And if others are playing it at normal speed and still complaining about the length of later levels, then that means if _I_ play them they'll be even LONGER for me. That's a lot of time. :/ Why no quality button?
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What was 'hard' about this hard badge? ffs.. At first max you XP, then the whole archery line except for shotgun/cannon. Always build at least 1-2 lines of archers per level. Then max barricades, then get to lightning bolt and you shouldn't have any problems anymore, anywhere.
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+1 for Last level strategy: Cannon-Shotgun-Arrows combo. I used a slightly different ground strategy though: Ice Trap, Spike x3, Wall, Archer x3. Ice trap helps cluster enemies a bit an the entrance and lets cannon hit more enemies. :)
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Interesting that ppl are beating that last lvl with different strategies, I used 4 rows of archers a row of walls and 3 rows of ice orbs, fire/ice/fire combo to kill drakes, and cannon to help with elementals, occasionally had to heal walls.
Note to developer, the walls change texture when damaged but don't change back the other way when healed, this can make it tricky to keep track of which ones are still damaged.
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Personally I used Thunder-Cannon -Shotgunon drakes for direct kill, and 3 rows of ice rods to slow everyone down, giving sometimes a fire shot or Cannon-shortgun in the mass. Only one line of spikes, in front of the warriors. I think I had a line of holes somewhere in the middle, dunno.
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this game (or the sequel) really needs auto-firing. my finger was killing me after the final level and there is no reason to ever stop firing anyway.
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I found the best way to complete the last level was to repeat past levels and gain XP to finish all upgrade paths, so that all powers could be unlocked. The most useful power was, in my opinion, the thunderbolt attack. That helped a lot, plus the constant swap between that ability and the Critical arrows, those helped against the constant Drake attacks. Plus the swarm of spiders could be taken down swiftly with spikes, and after you get past that level, try and get 4 archers on each lane, hidden behind one wall.
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Would be nice to see a survival mode, where the mobs are endless and you just play to see how long you can survive. Either give breaks for trap placement, or just see how quick people can be with them in game :)