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I stopped playing this game quite a while ago, after trying just the first two levels. Coming back and playing some more, I've realized that this game is a strategical masterpiece. It allows the player to discover the best defenses all by themselves, without having to consult a guide or walkthrough. My best defense is as follows: Pits on the front and fourth lines, with frost traps in between. The fifth line is open for use on a whim. The sixth line has knights, and the 7th and 8th have archers. Now I adore the personal combat. I fluctuate between the bow, the shotgun, and the cannon, firing the gun when the cannon is on cooldown, and the bow when the gun is on cooldown. But the thing that REALLY made the game for me was the magic attacks. Big group of tough baddies got you down? Fireball. Iceball. FIREBALL! ICEBALL! If the perks for more damage when the enemy is burning/slowed are fully invested in, these attacks will do 150 damage with each hit, plus slowness and damage over time.
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A multishot upgrade might be nice to have. Maybe have the Champion skill tree fork to a couple of different shots upgrades (cannon - % chance to shoot two cannon balls, fire 2-3 arrows, faster arrows...etc) and throw the archers over to protector (since they're basically a trap). To balance out the sorcery tree, maybe an exocism upgrade to your arrows for ghosts or dragonblood coated arrows to help kill dragons faster. Great game overall - 5/5
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Last 2 lvl: build spike trap,pit trap and freeze trap for first 3 line then get $ and build archers from last line. Line is in column.
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Ditto on BennyGreen (almost). Used 3 rows of archers, 1 row wall, 3 rows of slowing totems and full archery tree. Cannons, shotgun and bow everything and you wont let anything thru on any level. Also, The only thing epic about the last level is the length of it....ffs I thought it would never end.
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Thereshoul be an update for gettin some coins if we start the wave early and to change the music (this music remins me of arcuz 2) and it's kinda boring to listen, there should be some techno or rock to be more interesting. Great game 5/5 and there should be a little market where to have some pets or the arrows to be on fire or other element.And there should be a guide for the info for the monsters.Love the help from the archers.
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i dont have a perfect gameing computer but these are the games that i can play without any. lag in my pc: hitman absolution, skyrim, far cry 3, fallout new vegas, dishonored. however when it comes to play your game, my mouse can not even response without 3-4 second delay(lvl 10 final wave)
i realy dont know what to say. you dont have to add that much mobs to make your game harder.. rise their hit points or atack or speed what ever but dont make this f... screan full of mobs. :(
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The game needs just a bit more tweaking in the gameplay. I could beat all the first levels using spikes+maxed bow. Then I maxed the whole skill tree and finished the game with 4 rows of spikes followed by 4 rows of archers, switching between bow, shotgun and canon(for their cooldowns). 3 stars in the first try of everything, thank god there's this tolerance to castle damage, because I got hit twice on levels 8 and 9.
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Extremely easy game. All I did was max archery (except for XP gain, which, as it turns out, is completely useless), coins from the Protector tree, and Freeze Traps. Then I just put some archers at the back, 2 lines of freeze traps near the front, then spam as many archers as possible, and stick with the arrow/shotgun/cannon combo. Didn't lose a single archer on the last level.
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With all the tips going around on how to beat level 5, the best way I found was:
-max archery level, and spam arrow/shotgun/cannon combo against drakes
-have 3 rows of maxed poison archers, followed by maxed spikes
-have maxed iceball/fireball and iceball/fireball upgrade
-use one ice ball every time you see a fire elemental, then continue gunning down drakes
-if given the opportunity, spam fireballs against orcs/regular mobs.
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I want to like it, but I must confess that it lags really bad for me. Really really bad. And if others are playing it at normal speed and still complaining about the length of later levels, then that means if _I_ play them they'll be even LONGER for me. That's a lot of time. :/ Why no quality button?
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What was 'hard' about this hard badge? ffs.. At first max you XP, then the whole archery line except for shotgun/cannon. Always build at least 1-2 lines of archers per level. Then max barricades, then get to lightning bolt and you shouldn't have any problems anymore, anywhere.
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+1 for Last level strategy: Cannon-Shotgun-Arrows combo. I used a slightly different ground strategy though: Ice Trap, Spike x3, Wall, Archer x3. Ice trap helps cluster enemies a bit an the entrance and lets cannon hit more enemies. :)
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Interesting that ppl are beating that last lvl with different strategies, I used 4 rows of archers a row of walls and 3 rows of ice orbs, fire/ice/fire combo to kill drakes, and cannon to help with elementals, occasionally had to heal walls.
Note to developer, the walls change texture when damaged but don't change back the other way when healed, this can make it tricky to keep track of which ones are still damaged.
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Personally I used Thunder-Cannon -Shotgunon drakes for direct kill, and 3 rows of ice rods to slow everyone down, giving sometimes a fire shot or Cannon-shortgun in the mass. Only one line of spikes, in front of the warriors. I think I had a line of holes somewhere in the middle, dunno.
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this game (or the sequel) really needs auto-firing. my finger was killing me after the final level and there is no reason to ever stop firing anyway.
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I found the best way to complete the last level was to repeat past levels and gain XP to finish all upgrade paths, so that all powers could be unlocked. The most useful power was, in my opinion, the thunderbolt attack. That helped a lot, plus the constant swap between that ability and the Critical arrows, those helped against the constant Drake attacks. Plus the swarm of spiders could be taken down swiftly with spikes, and after you get past that level, try and get 4 archers on each lane, hidden behind one wall.
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Would be nice to see a survival mode, where the mobs are endless and you just play to see how long you can survive. Either give breaks for trap placement, or just see how quick people can be with them in game :)