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I hate when during a level. your artillery gun stopped firing. The developers should that bug because it it annoying!
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Tanks111: blimps hit only 3 buildings per pass and the boos blimps hit at most 6 buildings: this is vital on later stages where you cant kill them in one round.
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finally got the impossible badge. not so much impossible, just takes a lot of time. also the winged bombs are by far the best support. just one of them instant kills any normal balloon and does a lot of damage to the giant balloons. I only ever used airstrike and support fire on boss balloons.
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where is the auto fire option??? I'm at the point where the balloons come nearly non stop and there is no rest between waves.
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here is all the balloon types that i have seen so far and what they do, gray: nothing special and very basic. camouflage: move slightly when shot so the plane units wont be very useful. red: i have not got very far so i dont know to much about them, they move in a sort of zigzag pattern, and i think they act like the camouflage to. blimp: high HP drops a bomb on every one of your turrets. the bosses: even high HP will one hit kill you and your turrets if you dont have armor upgrades
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great game, and you should get the highest score on the levels before you fight the bosses to unlock more upgrade points
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Secret way for medium achievement is to 5 star the first 5 maps and then beat the secret map. Way easier than taking on Mr.Bossman.
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so i was going to post a support post, but Kong screwed me over with their damned max character limit. Go figure even the comments are now botched -_-
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By golly, I finally beat the final boss (elite mode). It takes some time and more than a little skill, but once you've five-starred every other level, even the secret ones, you should have enough points to max out the first two panes in the upgrade screen, as well as the last (Support abilities). Use your remaining points to unlock the thunder globe. In the last level, build thunder globes as often as you can and activate all Support abilities when those zeppelins arrive. The DPS of the thunder globes should tide you over until the boss, where it's just a question of timing your Support abilities and firing constantly. Good luck!
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secret way to earn the huge manatee badge 1:get 5 stars on the levels 2:get 5 stars on all 5 levels 3:if you do this a secret level should appear and the bade isn't for beating the boss its for beating 6 levels so if you beat the secret level you've beaten 6 levels
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Game's a bit boring :/
But I think that if you don't try to play too much in one sitting and bore yourself to death, it's worth the pride of another impossible badge. Here I go to through this thing 2 more times. . . .
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Actually, any campaign, including elite, thunderstorm or OPEC, can be passed by maxing out your flak, armor+heal and winged bombs (plus other air raids if needed). Also, commander level 24 is not a cap, the score for next level exists but is not displayed. (Probably it was a cap earlier, but things have been changed.)
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As it turns out, not only Kong, but even Game In A Bottle themselves don't know that 10m is actually fairly little, because it's at around that point(10.3m) that you hit level 24, the level cap! I reached it around battle 21, while the game is a whopping 33 battles long. .-.
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Got the army of lots badge at the second epic boss stage on Elite. 32 winged bombs, 27 airstrikes and 30 support fire calls. Tbh this was actually really easy(probably easier than the medium, specially on this difficulty), but whatevs. :P
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For Elite Campaign : Max out Accuracy, Shell speed, Shell damage , Reload Speed. Put only 5 points on Firing speed and no points on ammunition at all. This way you won't have to worry about having downtime waiting for the main weapon to recharge its shots. As for turrets i went full flak cannon 5-6 of em and a freezing ray placed in front of them. This configuration is a cookie cutter for the elite gameplay. Of course in combination with maxxed out winged bombs , airstrike and support fire. Hf!
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If you are looking for the impossible badge. DON'T max out firing speed. If you upgrade firing speed until it wants 2 points and fully max out reload speed, you will never run out of ammo.
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I thought it was a pretty good game. Rather long and redundant but then again that's war for ya. I give it a 8/10. Good job!!!
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*sigh* What this game really needs is either an 'are you sure?' dialog before quitting to main menu, or to auto-save the game after finishing a level, rather than right before starting one. Can't count how many times I've lost a level's progress at this point due to accidentally clicking the wrong box...