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A little tweak on xenoshadow and harvestsun's strategies: Max crew, but instead of maxing speed, throw a couple points in there but max damage first, with 1-3 points in turning (just enough to keep you where you want to be). Why? Because, when you close with a fighter your size or larger, nail him with all your cannons. All of them should hit if you're broadside with him, and it will reduce his crew, saving your crewmen. Max reload and speed alternatively, whatever you feel you need more of, and no more than 3 points in turning, and NONE in armour. For every level you get 100% accuracy, you get 1000gp x level, so level 4 you get 4000gp, lvl 5 you get 5000gp, etc. which is why this strategy is better than no shooting at all, like xenoshadow said.
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You know what this game needs? Two separate 'fire' buttons, one for shooting left and the other for shooting right. Because 9/10 times, whenever I tried shooting at the enemy from anyone BESIDES the bottom of the screen, it would fire in the opposite direction. That combined with the slow pace and insulting simplicity of this game makes me wonder if you even gave a crap at all. Next time why not just put "This is a game" in a text file and be done with it.
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Wewt! My theory was correct! If you have enough pirates left after all the other enemies are gone, you can simply board the level 12 boss and not bother with his summoned ships at all! Though I did fire my cannons and ended up making two ships pop up when I tested this, I dodged long enough for the big momma ship to blast cannon her babies away, and latched on again. And you know what? I won with 1 pirate left. Last man standing ftw. Rate up this comment So everyone knows they can board the last enemy ship and still win. You just need 120+ left. Preferably 150.
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Strategy for Level 12: Avoid close combat if at all possible during the initial waves to save your pirates. If you have at least 120 pirates leftover at the end just charge the boss ship and your pirates can take out his. Since you aren't doing damage to his ship the additional ships will never spawn!
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So when you are pointing North/South (bow to the top of the screen. aft to the bottom), what meaning does "shooting up or down" have? When I am moving around, it sucks to shoot 20 or so cannons in the wrong direction... Seriously, it needs to fire starboard (to the right of the relative direction of the ship) or port (to the left of the relative direction of the ship. I never know which way I'm going to shoot unless I am pointing left or right.
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Best tactic for level 12 - upgrade ship defense for last level (don't do it earlier) - first come 5 small ships, then 2 of the same, then 3 bigger ones, then 2 even bigger ones. Try to defeat all of these ships with CANNON ONLY. When the boss comes on the screen go to him STRAIGHT AWAY. Don't bother shooting him untill you are in close combat. THEN SHOOT ALL THE TIME. When the smaller boats come to help the boss boat, GO AWAY FROM THE BOSS, and kill the smaller ones with cannons (boss will shoot at you - try to get him to shoot the small boats too). When the first 2 small boats are sunk - STRAIGHT BACK AT BOSS - pirate fighting + shooting.
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About how many men on your boat does it take to kill a man on the enemy boat? Because if it's 4 to 1, you can possibly kill the boss with only a bit over a 100 men in melee. while firing point blank of course to help push the odds.. Well. Unless that summons those stupid mini boats, then you may wanna just melee.
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I love it when there are two enemy ships right next to each other and the one in the back tries to shoot but almost kills the other ship. lol
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Fire up? Fire down? What the hell does that mean? If you're going to make a game about naval combat, at least use naval terms so we know where the hell we're firing (starboard and port, that is).
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lvl. 10 "wow thats not to hard."
lvl. 11 " what the f**k how do i fight 8 ships at once each with 200 people and 2000+ hp?"
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I recommend using harvestsun's strats with some addtion, after maximizing crews, max out reload speed then cannon alongside damage. slide in some speed and turn upgrade after maxing out reload speed. approach the enemy while the boat is horizontal, make contact and shoot everything, you won't lose accuracy bonus and kill the enemy faster even though you lose some treasure..
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The last boss, as g3xter mentioned, is twice as fast as you, and shoots across the entire area.
This is not hard to doge, you just juke him out and dont get touched. What is hard, is that every 1000 health or so you drop, he summons a ship to help him. This ship has 2000 health, and it is very close to your ship. This makes you go into a pirate fight every time you pass them, slowing you down, and then you, or the mini-ship will get rocked by 100 cannons. DO not follow Harvestun's guide, as it DOES not WORK on level 12. I, too have given up on the hard badge after 2 hours of trying. Closest I've gotten him to was 6k health, and by that time he had 3 mini-ships. Died because I lost all my pirates. (120 to 0 in that 4k of health.)
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They don't just shoot upward spiffydruid. You can switch direction by pressing v. I don't bother with switching directions but just make sure to have my ship tilted so that the cannons shoot in the direction I want it to when my ship is vertical.
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For those trying the hard badge, remember to, beside following harrvestsun sugestion, ALWAYS move on the oposite way of the incoming ships. It is a a lot easier to cross the fire line than outrun it. However, remember that there is a acceleration time that you must account for.
Also, if you position yourself in an almost vertical position, you can shot a very focused stream of bulets - very useful to give massive damage to ships on your same line.
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Pirates were incredibly common, which is strange considering that throughout the game hundreds die but there is always a steady supply of them available...
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(Pirate calling harbor master) "Uh, hello? Oh, yes, I would like to make a complaint, I'm a pirate, and it seems that wherever I'm going, there's always this giant square shaped seawall around me? Well, I mean I still kill a bunch of ships and whatever, but it's kind of annoying. So can you just, like, go get those seawalls down so I can kill more ships and stuff? Oh, you're calling the police and stuff to fix the thing? Oh, yay, thanks for helping me get to kill a bunch more ships."
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This game lack of space and the enemy is coming near u by seconds,more like 6 pirate ships battling with each other at Public Pool.Even i have to admit i love the games idea just.3/5
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Followed harvestsun's tactic and failed horribly at level 12.
I highly advise against this tactic. You will not be able to kill the final boss. He has 10,000 hitpoints and is about twice as fast as you. The first 10 levels are ridiculously easy. The difficulty curve is flat. 11 and 12 however aren't. They're like 3 mile high cliff on the difficulty curve. If you do not have all your weapons maxed out, your 160 pirates and 1000 hitpoints will be outnumbered by the 8 ships on the screen that have 2500 to 4000 hp and almost 200 pirates.
I gave up on the hard badge. A slap in the face after one hour of trying.
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This game is so easy untill level 10. Level 10 is really hard. Level 11 is impossible. I don't even want to SEE level 12.
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For the love of- is there ANY rhyme of reason to the cannon fire? Because I'll pull around for a broadside, and all my cannons fire on the complete opposite side. Every bloody time.
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My Goodness Only been playing for 5 minutes and I have to say. Very Fun game, I like how Ships come and you need to fight them Offf. Cannons, Crew, Upgrades. Very Good Game and One of my Favorites. Keep up the good work. Rate Up If you agree:)
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if ya have any problems with keyboards just click on the tools button on the top right, then on Internet Options then security then disable protected mode, remember to turn it back on after tho