Comments for Treasure of Cutlass Reef

avatar for XenoShadow215
XenoShadow215

May. 22, 2011

Under rating threshold (show) I tried harvestsun's tactic, and he was spot on with the upgrades, but to get the most money, starting level 3 to 9, shoot a very small amount of cannonballs(and hit with them) to get a 100% accuracy rating after the level. You see, starting from level 3, onwards, a 100% accuracy rating gives you more money than the 2500 gold they give when you don't shoot a thing.

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(848)

avatar for harvestsun
harvestsun

Jul. 17, 2010

Under rating threshold (show) To all my fellow badge hunters, I would recommend NOT listening to the top commenters on this game. I followed their advice and failed miserably on my first go. Here is what worked awesomely for me... First, buy men until they are maxed out, and for levels 1-9, DON'T FIRE YOUR CANNONS. You will get a 2500 gold bonus for not shooting. Once men are maxed out, max out speed. You will need it. Then get a few turning upgrades (4 or so), and then max out reload and damage. By level 10, you should have them almost maxed out, but not quite. If you have spare money, put it into number of cannons. The most important advice, though: DON'T BUY SHIP STRENGTH. Ship strength BARELY increases your health, and it makes you a much larger target. It is not only useless, it makes you worse off. With those upgrades, levels 10-12 should be a breeze.

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(1428)

avatar for bestpizzaboy
bestpizzaboy

Jun. 20, 2011

Under rating threshold (show) I love it when there are two enemy ships right next to each other and the one in the back tries to shoot but almost kills the other ship. lol

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(539)

avatar for Firanve
Firanve

Sep. 17, 2011

Under rating threshold (show) Level 12 on Admiral is a piece of cake. Just follow harvestsun's instructions, but keep in mind that after level 2 100% accuracy bonus would be better than All ammo saved bonus. So make one shot with 2-3 cannonballs - and additional money is yours! Now let's talk about how to complete the final challenge. You see, this Big Bad Ship has one nasty ability: additional ships spawn. It doesn't count towards ship total, and appear after some part of boss total hp is gone... So let's fight him without dealing damage at all. You need save your pirates on board across all level encounters. Dodge like hell, don't let engage yourself in close combat, damage, damage, damage. Oh... and save at least 120-130 pirates for Boss. When you succeed and the boss finally appears, just let your pirates make bloody carnage on it's ship decks =))). Yes, they CAN kill 400+ enemies. YAARRRrrrrrr! Plus this to keep it on top!

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(459)

avatar for qzwxe
qzwxe

Jan. 20, 2011

Under rating threshold (show) we had to go ALL the away around instead of taking the shortcut across land

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(629)

avatar for eamo2020
eamo2020

Mar. 10, 2010

Under rating threshold (show) hate when you load up all your cannons and the fire in the wrong direction

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(426)

avatar for iceberg4
iceberg4

Jun. 20, 2011

Under rating threshold (show) the edge of the ocean is super annoying, you think you can dodge some cannon fire, but then you sail into an invisible wall and you explode. oh yay. Also I dislike the not being able to fire in the right direction all the time. Otherwise, there is nothing more satisfying than ridiculous amounts of rubble after a 100% full broadside.

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(10)

avatar for lajek
lajek

Sep. 15, 2011

Under rating threshold (show) 12 Boss tip: if you leave 2 wrecks (without plundering them) after the boss come, his helpers will not show :) Hopes this helps :)

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(9)

avatar for SoulSpire
SoulSpire

Aug. 9, 2013

Under rating threshold (show) Ironically, harvestsun is now the top commenter. :P

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(8)

avatar for Sh33p
Sh33p

Feb. 24, 2012

Under rating threshold (show) Sometimes this feels like a mitchell and webb skit! "Fire all cannons to the starboard side!" "but sire all of the enemy are on the port side" "Who's the captain?" "Firing all cannons to starboard side..."

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(8)

avatar for AtomicKitKat
AtomicKitKat

Jun. 20, 2011

Under rating threshold (show) Ain't it *amazing* how the CPU can fit more armour, more cannons, and more crew, while remaining the same puny size? :(

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(8)

avatar for CorduroyBear
CorduroyBear

Sep. 18, 2011

Under rating threshold (show) You'd think that, after hearing of a captain who sacrifices 50 crew members every battle only to snap up another couple dozen replacements in the nearest town as soon as he's done, prospective pirates would stop showing up for job interviews. :S

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(19)

avatar for Deamonninja
Deamonninja

Sep. 18, 2011

Under rating threshold (show) I'm just going to say that the pirates on your ship are way too op, I literally had a fight once that every pirate on board had at least 25:1 KD ratio when fighting hand to hand, If you max out your crew and do melee fighting this game is really easy.

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(7)

avatar for DonTriss
DonTriss

Sep. 15, 2011

Under rating threshold (show) At least my pirates know how to fight.

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(7)

avatar for King_Geartech
King_Geartech

Jun. 20, 2011

Under rating threshold (show) lol, use other ships as shields when another ship comes about to fire its guns...saved me alot of seaman...

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(7)

avatar for Conquerer95
Conquerer95

Jun. 20, 2011

Under rating threshold (show) Hard badge is evolving! Greg has given it steroids to become an impossible badge!....I wish. ;_;

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(7)

avatar for Zedenstein
Zedenstein

Jun. 20, 2011

Under rating threshold (show) No difficulty curve; just a sheer cliff around level 11

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(7)

avatar for CrionLord
CrionLord

Jun. 20, 2011

Under rating threshold (show) Strategy for Level 12: Avoid close combat if at all possible during the initial waves to save your pirates. If you have at least 120 pirates leftover at the end just charge the boss ship and your pirates can take out his. Since you aren't doing damage to his ship the additional ships will never spawn!

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(16)

avatar for deli_conker
deli_conker

Jun. 20, 2011

Under rating threshold (show) So when you are pointing North/South (bow to the top of the screen. aft to the bottom), what meaning does "shooting up or down" have? When I am moving around, it sucks to shoot 20 or so cannons in the wrong direction... Seriously, it needs to fire starboard (to the right of the relative direction of the ship) or port (to the left of the relative direction of the ship. I never know which way I'm going to shoot unless I am pointing left or right.

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(90)

avatar for Abigayl
Abigayl

Sep. 15, 2011

Under rating threshold (show) Major difficulty curve... 1-9 are boring as all getout (using above strategies), and 10-11 are nasty, 12 is just about impossible. I'm good at these games and I cannot kill that giant ship.

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(6)

avatar for ToneLeMoan
ToneLeMoan

Sep. 7, 2011

Under rating threshold (show) I really love this game. Level 12 on hard is giving me hell though. It's 4 years old too? 5/5 from me.

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(6)

avatar for Lebossle
Lebossle

Jun. 24, 2011

Under rating threshold (show) Stop complaining about the shot mechanics! They're useful imo. Basically you shoot to the side of your ship which is pointing more upwards, to shoot with the side pointing more downwards you need to press "V". I just got the hard, following harvestsun's and XenoShadow215's guides, and beating the last boss by boarding it with a little bit less than 100 pirates, with 18 survivors at the end. Yeah, the engaging mechanics are luck-based, for beating the last ship you should need not much less than 80 to have a chance, and 120+ to have a sure win.

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(6)

avatar for Timmeh7o7
Timmeh7o7

Jun. 20, 2011

Under rating threshold (show) In the last level, when it says 13 ships on the horizon, I expect 13. Not 2 more every time I defeat the last two simply because I can't beat the final boss fast enough. I went through 10 of those in the first 7k life of the boss. I beat the 12 small enemies and I'm on the thirteenth, I don't want to fight 12 more surprise enemies.

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(6)

avatar for nerd_power
nerd_power

Jun. 20, 2011

Under rating threshold (show) Now my ship fires in the exact OPPOSITE direction of the enemy!

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(6)

avatar for WoodenCheese
WoodenCheese

Jun. 20, 2011

Under rating threshold (show) 11 and 12 are ridiculously hard.

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(6)

avatar for astrojacker
astrojacker

Sep. 15, 2011

Under rating threshold (show) with this I conclude the pirate challenge. Arr..

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(27)

avatar for s3kShUnZ3r0
s3kShUnZ3r0

Sep. 19, 2011

Under rating threshold (show) "Cap'n, by the looks of things this fight is our crew of 18 against their crew of 84" Board and attack mateys! "Cap'n...somehow...we managed to kill off every single enemy..."

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(13)

avatar for kristoefoe
kristoefoe

Sep. 18, 2011

Under rating threshold (show) 1 pirate left on board!

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(13)

avatar for Flamesfear
Flamesfear

Sep. 18, 2011

Under rating threshold (show) @ aee369: the easiest is captain and the hardest is admiral... This is because in real life the Admiral ranks higher than the Captain.

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(13)

avatar for ParkerVanKamp
ParkerVanKamp

Jan. 7, 2011

Under rating threshold (show) For all those people who don't seem to understand, the accuracy bonus is scaled by level. For 100% accuracy on level 1, you get 1000 gold, level 2 is 2000, level 3 is 3000, etc.

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(13)

avatar for Tassadaritze2500
Tassadaritze2500

Sep. 15, 2011

Under rating threshold (show) Wow. That's one hell of a crew training, it takes about 10 of your crew to kill 180 of an enemy.

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(19)

avatar for Belanar
Belanar

Sep. 18, 2011

Under rating threshold (show) @beeble2003: up means towards the top of the screen, whichever side of your ship that is at the time.

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(5)

avatar for themanofpower4
themanofpower4

Sep. 18, 2011

Under rating threshold (show) i had 22 pirates after the battle with the flagship and i killed well over 400 :D that shows a win on the pirates side go pirates XD

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(5)

avatar for thisisfun
thisisfun

Sep. 18, 2011

Under rating threshold (show) i kept wondering why level 12 is so hard since ships kept coming in, and the boss joined in eventually. ...until i realized you can just hold space to rapidfire -.-

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(5)

avatar for iamajellydonut
iamajellydonut

Jul. 11, 2011

Under rating threshold (show) So, just got my Admiral win. I have to say, it was pretty damn hard. It was... quite the challenge. In the end I cheesed it. (shh...)

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(5)

avatar for compsciguy
compsciguy

Jun. 20, 2011

Under rating threshold (show) If you are getting confused about which way is up, it is whichever side of the ship is pointing more towards the top of the screen. If you appear to be pointing exactly straight up, it's probably whichever side was last pointing upward.

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(5)

avatar for Zwolfsbane9
Zwolfsbane9

Sep. 18, 2011

Under rating threshold (show) I'd like to add that firing cannons at the enemy ships decrease their value, so when you're going for your accuracy bonus make sure you don't get too carried away :)

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(12)

avatar for Pikosaurus
Pikosaurus

Sep. 15, 2011

Under rating threshold (show) Auto-save where are you!?!?!?!?!?

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(12)

avatar for spawndex
spawndex

Sep. 14, 2011

Under rating threshold (show) It's an alright game, but the cannons shooting in a random direction ruins it.

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(11)

avatar for Mick0305
Mick0305

Apr. 22, 2011

Under rating threshold (show) Bloody Buccaneer Badge ( easy ~ 5 points ) You acquired this badge on Mar. 13, 2008. Scurvy Scallowag Badge ( hard ~ 30 points ) You acquired this badge on Apr. 22, 2011. Almost 3 years... that's not too long is it?

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(11)

avatar for Kevinater
Kevinater

Aug. 25, 2012

Under rating threshold (show) ship strength is a newbie trap. Developer's, when will you learn that newbie traps add nothing to the game?

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(20)

avatar for Death_Sephiroth
Death_Sephiroth

Oct. 16, 2013

Under rating threshold (show) Last level is ridiculously stupid...

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(4)

avatar for Seth6o
Seth6o

Aug. 29, 2013

Under rating threshold (show) all the ships go in a z pattern so go side ways like | < your ship -- < enimy ship AND LET ALL HELL BREAKE LOOSE!

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(4)

avatar for Dark_Star749
Dark_Star749

Jun. 20, 2011

Under rating threshold (show) playing pirates of the caribbean soundtracks in the background always makes things so much more epic :D

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(10)

avatar for nevetsthereaper
nevetsthereaper

Sep. 2, 2012

Under rating threshold (show) i agree with XenoShadow215, while it is better to win the first two matches without firing a shot, after that it becomes far more lucrative to fire and hit all cannonballs on level 4 or 5 i got 5000 gold bonus for 100% accuracy, and i goes up from there. so like harvestsun said, starting at the beginning: 1)First two levels win by taking your ship close to the enemies. 2)Level up number of pirates first, then speed. 3)Get a few turning upgrades, this is just so you can move fast and avoid cannon fire. 4) Once all of the above are maxed, work on reload and damage 5)Lastly work on number of cannons, just remember to only fire up close to keep the ratio of shots fired to shots hit close to 100%. 6 NEVER upgrade ship strength, as it barely helps with ship health. Also it really just makes you much bigger target for cannon fire, staying small and agile wins the badge. 7) Enjoy your new hard badge.

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(4)

avatar for sstteev
sstteev

Sep. 18, 2011

Under rating threshold (show) Studies have shown that close combat is 83% more effective if you spin around wildly while the fight is happening.

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(4)

avatar for blakki
blakki

Jun. 20, 2011

Under rating threshold (show) Got the badge just by following the tips from harvestsun and Xenoshadow. Thanks alot!

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(4)

avatar for Zyrobe
Zyrobe

Jun. 20, 2011

Under rating threshold (show) Captain Colonel Admiral..... ehhh which one is the easy part?

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(4)

avatar for ivod
ivod

Sep. 23, 2010

Under rating threshold (show) hmm, the tactics of harvestsun are great... but it makes the difficulty of the game bad - lvl 1-9 are extremely easy, and lvl 10-12 are pretty hard. 4/5 for the game - could be better.

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(63)

avatar for seb9
seb9

Sep. 18, 2011

Under rating threshold (show) That awkward moment when you have all your cannons loaded up and you end up firing into the open sea.

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(13)

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