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My guess is that the black screen is being caused the browser. Probably the game being too old to render or something similar to that.
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What the fudge man? At wave 9 the amount(and toughness) of enemies is enough to merit the use of a barrel and then when wave 10 comes its basically over. Reason? THE EFFIN POINTS! They only give you points once you reach wave 5 or 6 and even then they're not enough to distribute to upgrades which will actually help you.
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I figured out why this game is boring. It's because the "resource" - the power overload - is completely uncontrolled by the player. It doesn't matter how well you play, or how early you clear a wave - you receive your huge power surge 'magically'. This leads the player to be somewhat detached over the course of a level. Score only matters when you have strong motivations attached to it - high score boards, rewards for different point levels, etc.
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Hi everyone, apologies for the technical difficulties with this game, which was selected for tomorrow's badge of the day. In response to a number of complaints about loading issues, tomorrow's badge of the day has been changed to the easy badge in Burrito Bison. Apologies again for the problems and for the late notice, but the replacement badge is especially quick and easy in light of this.
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"Sir! Our highly explosive units keep getting set ablaze and then distroed, distroing only our units around them but not the enemy buildings! Should we send more so they measure up exactly with the next armored column so we lose more tanks?"
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Pretty good. Would be even better if you could shoot down the missiles though. Considering you're an orbital battlestation, I don't think that's implausible.
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I'm usually pretty patient, and can finish most poor or bland games in order to get badges, but for some reason I just couldn't play this passed level four. 5 Star finishes on the first try, limiting what I can or can't upgrade on a whim, bland enemy types (though the Mothership idea was interesting, they never land anyway).
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does this game make anyone else want to kill the person who puts and aims silo missiles at there own battle station. And how the heck do the common foot soldiers even know how to launch a missile!
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Goes up to the end of the Bubblebox animation and vanishes.
It'd be awesome if a Badge of the Day game actually worked.
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Decent game, but I don't like how your energy doesn't carry over all levels. If you go back to a previously completed level, you can't work for fully upgrading multiple weapons.
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There should be twice as many levels that are half as long. Level 4 must have taken 20-25 minutes just to get through. After that I don't feel like bothering to finish the rest just because of the sheer length of a single level.