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Comments for Monsters' Den Chronicles

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Pepsinator

Apr. 04, 2013

Under rating threshold (show) its just your computer, not the game

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(0)

Moorgan

Apr. 03, 2013

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(-5)

K1ngK0ngregate

Mar. 28, 2013

Under rating threshold (show) @Miferguson, If the game is too hard on normal, maybe that's just because you aren't that good at it, and of course some aspects of the game would take "brain power", strategy and planning is the whole point of the game.

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(3)

chickens471

Mar. 24, 2013

Under rating threshold (show) bought the freakin premium content played fine, went to play on it later and it said i didnt have the premium content get this fixxed!!!!!

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(1)

Developer response from garin

Log out of your Kongregate account and back in.

daveysage

Mar. 24, 2013

Under rating threshold (show) this game turned me into a hoarder. mostly potions, scrolls, and special order stuff, but still! xD can you make at least, scrolls of deception stackable? as well as *spoiler* skeleton keys and architect's plans.

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(-1)

Developer response from garin

Consumables used to stack, but I removed it specifically to discourage hoarding. I thought there needed to be a little pressure to either use them or sell them.

ikazuki

Mar. 23, 2013

Under rating threshold (show) Not to sure what it is that died on this one. I did enjoy it and bought the premium partly more on the edge to support the series. If there's another series I wonder if you could get a story mode involved. Which I mean a real campaign where what you do changes the flow of game play. At the end it would open up hybrid classes which would make the premium content much more enjoyable. As well as unlocking a set of new classes to use.

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(5)

mikbferguson

Mar. 22, 2013

Under rating threshold (show)

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(-24)

SovietTrombone

Mar. 20, 2013

Under rating threshold (show) i like it because its like dnd with turns, magic, items, and that stuff

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(1)

Micky468

Mar. 19, 2013

Under rating threshold (show) Gotta say, love the loot bag sorting features as well as the separate loot bag sort toggles. Absolutely brilliant.

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(4)

VonWieslav

Mar. 19, 2013

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(-5)

otakujelle

Mar. 19, 2013

Under rating threshold (show) export feature?

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(-2)

GarnetRose

Mar. 18, 2013

Under rating threshold (show) The import feature works beautifully. I'm close, but not yet gotten to, the final hard badge. Chrome was having an aneurysm. I found teh export feature, crossed my fingers, and IT WORKED. Best idea a dev has EVER had. I love you.

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(7)

Developer response from garin

Perhaps the first positive comment about the save system ever.

otakujelle

Mar. 17, 2013

Under rating threshold (show) i miss the old topdown view, but nevertheless i like the game a lot

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(0)

otakujelle

Mar. 17, 2013

Under rating threshold (show) i miss the topdown view on the fights, but i like the game

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(0)

Blademaster54509

Mar. 15, 2013

Under rating threshold (show) I think 2 handed swords should have a smaller quickness penalty than 2 handed axes and spears. This is to make up for them having less damage, and not having armour piercing bonuses. And also, swords are lighter than axes, and they're easier to wield quickly and skillfully because of the better balance. 2 handed swords admittedly are still pretty heavy, but they should at least have a smaller quickness penalty. Maybe -2 or something.

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(4)

Wraiths

Mar. 14, 2013

Under rating threshold (show) The music in this game. It sounds so familiar. I think it reminds me of NwN 1 or 2. Can someone tell me who composed this or something?

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(-1)

Darvious

Mar. 13, 2013

Under rating threshold (show) I definitely liked the other two games in this series a lot better. I went for the hard badges about a year ago, and now I remember why I quit playing this game. The battles in this version just suck. 75%-85% chance to hit seems more like 50/50, and enemies are usually left with 1 -8 hp, requiring another attack. Health Steal only gives a couple of h.p. instead of a percentage, and the mage is weak. This could be a really good game like the other two, you just need to rework the numbers.

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(-1)

sharrynuk

Mar. 12, 2013

Under rating threshold (show)

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(-3)

ChuckBender

Mar. 12, 2013

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(-3)

personiscool

Mar. 10, 2013

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(-5)

kgerber

Mar. 07, 2013

Under rating threshold (show) love it

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(0)

GuruK

Mar. 06, 2013

Under rating threshold (show) If you use disenchanter's sponge is the enhancement completely erased or does it appear in of the loot bags?

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(3)

Developer response from garin

Erased.

JuliusGreat

Mar. 06, 2013

Under rating threshold (show) It also bears consideration that if you're an oldschool rpg fan, the greatest reward of grinding hard to max level is to reach the point where you clearly over power any and all foes save for the FEW who pose a fair, but conquerable challenge. It sucks to put mad time into developing your favorite characters only to run into the Soul Harvester/Deutheun/Harvested Soul/Your own teammate frail soul infernal flame combo. It's beatable... sure. But at the cost multiple quick retreat, resurrection till you get lucky. Anyway, please address this issue. This game is far too good to let something like this hold it back.

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(23)

JuliusGreat

Mar. 06, 2013

Under rating threshold (show) The scaling of the dungeon needs to be tweaked, the scaling of items needs to increase drastically, or the development of the heroes needs to experience a significant overhaul. Once you're at a point where the monsters damage, health, and armor are either comparable to yours or much higher than yours, there's a cap on how much strategy one can employ to overcome it. If the monsters have more health, greater numbers, can deal either just as much or more damage with a wider ray of abilities that can affect all members of your party, the game becomes a little less fun. Don't get it twisted... I LOVE this game, but for future installments, the scaling needs to be a little more reasonable for the game to remain just as fun for the later levels.

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(18)

Parallel_Raven

Mar. 05, 2013

Under rating threshold (show) Unless i'm missing something between Act I-V a infinite campaign would be greatly appreciated.

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(6)

withouttony

Mar. 05, 2013

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(-5)

JuliusGreat

Mar. 05, 2013

Under rating threshold (show) I think clerics need a ranged weapon alternative.

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(4)

daveysage

Mar. 05, 2013

Under rating threshold (show) i had more fun with the last one. yes the game is more challenging now, which is fun for a few levels. and the dungeons are longer, which isn't fun at all. I miss being able to do the old end game ritual of farming all the mad lewts. i dislike that there is no legendary lure. waste of a consumable max upgrade

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(0)

Fikriy56

Mar. 04, 2013

Under rating threshold (show) 81% 76% 81% missed in a row..WTF??

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(2)

MydizWeljump

Mar. 03, 2013

Under rating threshold (show) 3 days and still going. 1/3 - 1/2 done, maybe? In bags' preference, there's a conflict with (___ or greater) and epic (or greater); maybe needs a _____ (or lesser).

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(6)

LastLaugh

Mar. 03, 2013

Under rating threshold (show) 154K, the point of hardcore mode is that you only get one shot, restarting a hardcore character IS cheating.

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(0)

raziel11

Mar. 03, 2013

Under rating threshold (show) i sparked all the begining gear just for fun

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(0)

raziel11

Mar. 03, 2013

Under rating threshold (show) anyone agree???

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(0)

raziel11

Mar. 03, 2013

Under rating threshold (show) and only if all the things are max

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(-1)

raziel11

Mar. 03, 2013

Under rating threshold (show) the sparks of legend should rarely (1/2000 restocks) be sold in market for 14K

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(-1)

154K

Mar. 03, 2013

Under rating threshold (show) always refresh when you die in hardcore hehe

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(-2)

Uncleben89

Mar. 03, 2013

Under rating threshold (show) So strange. I died in hardcore and all my characters went back to Lv1 with no gear, but the rest of my game data was saved... nooooooo

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(1)

DylanP94

Mar. 03, 2013

Under rating threshold (show) what was the original

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(1)

Fikriy56

Mar. 03, 2013

Under rating threshold (show) 98% and miss

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(1)

sauerkrautsean

Mar. 03, 2013

Under rating threshold (show) Stacking items would be nice.

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(4)

Fikriy56

Mar. 03, 2013

Under rating threshold (show) 97% and miss

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(-1)

kelvinthehero

Mar. 02, 2013

Under rating threshold (show) i got legendary item!!!!!

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(0)

HotHouseBarrel2

Mar. 02, 2013

Under rating threshold (show) MD4 would be great

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(0)

SiqMann

Mar. 01, 2013

Under rating threshold (show) why does the chat keep trying me to give it more space...I DON"T USE CHAT...wtf?

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(1)

Wraith1993

Mar. 01, 2013

Under rating threshold (show) Okay so, all of my data was deleted. I tried to play and found myself in act one with blanked and level 1 characters with mostly random loot. That happen to anyone else?

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(-2)

tyrtefdff

Mar. 01, 2013

Under rating threshold (show)

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(-5)

firesy4arter

Mar. 01, 2013

Under rating threshold (show) The dungeons ¨balancing¨ to the heros level HAS to be reworked! They become to inbalanced

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(3)

FrancisChua

Mar. 01, 2013

Under rating threshold (show)

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(-5)

Kiradawea

Mar. 01, 2013

Under rating threshold (show) Might just be me, but cleric skills seem far too costly for what they do.

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(6)

Boeserich

Mar. 01, 2013

Under rating threshold (show) Great game, I only wish you could change your position in battle. It happened already a few times that I could not use any offensive moves with my warrior because he has been pushed into the back row by an enemy attack.

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(-2)

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