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Damn fine game. I'm surprised I missed it for as long as I did, considering how much I played the first two. Awesome, awesome job.
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It's funny how a captain can heal people my moralizing them. "Sir, I just got stabbed in the heart! What do I do?" "Just shrug it off." "Oh, wow! I'm suddenly not hurt!"
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Chrome users who have lost your inventory files, please read this: http://www.kongregate.com/forums/169-monsters-den-chronicles/topics/295294-serious-problem-missing-inventory?page=1#posts-6319253
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What's the point of leveling up when the monsters level up with you? A battle between a level 1 x another level 1 is as challenging as a battle between two level 100.. And you can find a level 100 enemy on the Act 1 if you go in there with a level 100 character
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I find the inventory management to be...strangely ineffective: letting you sell from the loot screen would make the out-of-combat part of the game about 180% more playable, (300+% if you're obsessive) and instead of making things more workable they took out major organisational tools from the previous games and added sections of your inventory you only have access too while picking a team.
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I love how the defense% scales with level. I have a lvl 2 cleric with 90% damage reduction and 100% resists (God that passive is OP) doing mission 4. Only thing that could possibly make this round easier is if I had gotten more thorns aura.
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To answer Fish Richard the premium content is two things. First it gives you 5 sparks of legend (which take a very long time to get in game). Secondly it creates a whole new list of characters that have all the same abilities but looks slight different (different skin tone and hair). The main thing with the new characters is it allows you to have 2 of each specialty. So you could have two conjurers or two inquisitors. You could have then have something like 4 clerics or 4 mages in a party since you can use two of each subclass. The premium content isn't a big deal but it's a nice way to support developer for such a great game.
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@killerabeja; Nope, not needed. Just got them today, no premium content. Just keep playing, and use some tips from the forum.
If your accuracy is reduced below 100 by another condition, you can still miss. What that text means is that the enemy's evasion stat isn't included in the accuracy calculation.
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I've never seen any equipment guides either. NEVER waste a spark of legend on anything other than an epic item (weapons first). Armour sets are useful, but some are MUCH better than others. Any item which gives health steal is good. Any item with healing bonuses should go to your healers. Retaliation damage is always good. Any item, shard etc. with quickness is brilliant - you hit the enemies more often. Give your clerics some starting action. If they get first strike they can fire off holy light which makes enemies 30% less accurate. Anything which poisons or bleeds means your enemies are losing hit points without you doing anything. If you are fighting fearsowers or doomcallers, kill them first as they are very dangerous. Same with spellslaves - they're not very tough but pack a huge punch. Hope that helps. Anything else?
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Revised version of former comment- Don't get me wrong; this is a 5/5 game. But for the love of all that is right in this universe, PLEASE find a battle music loop longer than 4 measures.
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Great game 5/5 and faved. i love summoning wargolems and i think this is much of an improvement from the previous ones(not that they were bad).
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First and foremost, awesome game garin. I've been waiting such a long time for another Monsters Den. I can see the improvements and the fact you listen to your community and implement the popular requests in future patches or developments. Now that the praise is aside, some small tweeks others might find useful. 1.) When using clean slate on a level 30+, it takes forever to reassign the points. 2.) Loot-thresholds: I'd love to see an option to set up the first bag to loot 'desired rarity' and the option for 'and below'. This way I could personally set up all trash loot to the first bag. 3.) After 5 days of play, aside from spark of legend, I saw no artifacts/legendaries. 4.)I'd like to see a discount system from the shop(ie. spend 500,000 get 5% off, 1,000,000 10% off etc.) 5.) It doesn't seem like many of the stats scale properly. To an extent, it seems more beneficial, ie at T20, to use a rare weapon than it would to use an epic.
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Cant say Im a big fan of the whole "everything is the same level as you are, in campaign mode". Got through the first campaign then figured Id play though it again using the same chararacters - dieing on floor one. Meh. I enjoy being rewarded for the time I put in - work hard, annihilate all. Not work hard to struggle on easy levels.
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So the game states that your saved game data is stored on your hard drive as you exit the game, or return or the main menu, or even by clicking the "save all game data" button. So whenever I exit my game, I first click the save all game data button, then go to the main menu, then exit the internet browser only to return to the game data being deleted. After completing the first campaign three times and leveling the characters back to level four three times I am wondering if there's an issue with the way I am saving despite the game saying it saves automatically, or if there's an issue with the game's saving. Can anyone help me with this issue because I have read several comments regarding this problem and have yet to come to a solution
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For anybody still kicking around here, the Kickstarter for the latest Monster's Den is now live! Find it and contribute here: https://www.kickstarter.com/projects/garin/monsters-den-godfall-a-turn-based-dungeon-crawling/description
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There seems to be a bug when you try to place a drop in a full container, it doesn't accept of course but when you place it in one with space then new copies of the item appear equal to however many you tried to place in full containers. The items disappear after you leave the dungeon, but consumables and items for sale could be used in the meantime.
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Very addictive game. Have to be up at 6am...looked down at my clock and it's 3:42am. Not many games can make you lose track of time! Favorited! 5/5!