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This game is about as similar to portal as contra is to metal gear. That is to say, not much at all. I do think that this is a somewhat entertaining platformer, but it's far too easy to hold your attention for long.
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I really don't like the limited movement and the precise landings. The art I like, but I feel it would be better as a full resolution game, not a 16 bit one. The ground is too thick, It makes it difficult to jump under low ledges, which really pisses me off. Great concept, not entirely original, but still like it. overall, 2/5.
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This is a platformer, not a puzzle game. It takes me 10 seconds to figure out what I need to do for level 28, 10 minutes to actually beat it.
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The game was far too easy - only 1 level even had any significant thought involved and that wasn't much. The controls need a lot of work (really twitchy - oftentimes movement is carried in a direction after letting go of the arrow).
Don't steal a song from EverQuest and then not credit the game in your credits.
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The editor needs to be moveable or hideable. If you accidentally click the wrong thing, or want to edit something on the very bottom row, it's impossible. It's a pretty serious problem when you want to make a cool level and decide not to bother after making three white guys and being unable to delete them because whenever you click on it, instead of deleting any of them you make another one in the same spot as before.
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My god, please change the level mechanic of level 27, I can't get the right jump to the orb. make the ceiling higher or something.
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A good game, and well put-together. The only two things I think could have been better were the spikes (as a lot of other people have said, they're too hard to see; make them a different color), and the difficulty (the difficulty ramped up too slowly for me, and I never got to the point where I felt challenged).
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Great game idea, but could use a few improvements. I agree, I think the spikes should be a brighter, more stand-out color (perhaps red on the tips, like blood?). A few of the levels could use some ironing out, too, like platforms that are a tad bit too small or too low of ceilings in places... just some minor tweaks. Otherwise, highly entertaining!
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Nice music selection. Love the background i give this a 5/5 Also it feels kind of relaxing. Time just slips away when you play this.Just simple i love this game!!!! :D
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Great graphics, nice music, simple puzzles, poor controls. The later levels were difficult, not because I didn't know what to do (which was pretty obvious up until the last couple of levels, when it became a little bit more complicated), but because it was very difficult and frustrating to do what I wanted to do. I felt like I was playing the controls and not the game.
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Spikes aren't that hard to see, so I guess the update worked. :) And great game! Good length, and just that challenging that it's not incredibly hard to beat but still challenges your platformer skills. Not an incredibly original concept, but the powerups offer just the twist it needs. 4/5
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Very fun. It has an innovative twist of traditional plat formers. The music is very soothing and puts you in the mood to warp
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Did you get all your music from other games? This song from Ultima, for example: http://www.youtube.com/watch?v=tccQXVrRRZE
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Great game, but level 28 and its "jump four times over the same baddie and don't be a split-second out or you die" puzzle can go jump off a bridge.
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UPDATE:
- Changed the spikes to a better grahpic
- Changed the spike collision detection (you can now run against a spike)
- Added Kongregate achievements and rewards