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I like how the flying auto-ships' bullets stay still in the air when they fire but there is no target to fire at. The bullets just hang in the air collectively, acting like free mines.
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the avenger sucks.... you cant hit anything with it cus it sits right on the stupid mouse.... it would be better if it auto fired.... then you would just have to guide it around
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Minefields are very useful. I completed game with ease. The team I used was, 1 spread machine gun, 3 shield barrier and 2 minefield at beginning. Then sell 2 shield barrier and replace them with either (1 fire rate buff+1 damage buff) or (2 damage buff)
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1 decoy turret and 1 damage buffer left alive... both with a ton of health.... which one counts as an offensive turret and why?
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The sky mine field launcher is awesome. keep increasing the # of mines and with its decent reload, you can have an infinite minefield dominating the battlefield
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Fun thing to do if you've completed at least 4 campaigns: Fill all turret slots with remote missiles, and immediately upgrade reloading. During the level, just keep cycling between your missiles and fire them all as soon as they reload. Best part is that you can always target the enemy's weak spots.
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Would be a good game but it needs a better menu to select the weapons, because searching trough a thousand weapons to whats what is very tireing. A firing arc and base hp would be nice before you buy and place a tower down, sucks to have a sniper all the way on top to only realize it can't shoot down.
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Take careful notice that the Dual Machine Gun's barrels fire at the same time, but the barrels kick at different times.
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NO MORE! we are tired of defending ourselves with usless turrets. Today we fight back with our own ships. bombers decoys the mighty avenger and his WINGMAAAAAAAAAAAAAAN.