Under rating threshold (hideshow)
At first I thought a dumb minesweeper ripoff. However, quickly understanding the rules I had a lot of fun. This game makes a truly original, addictive, and fun spin at a classic game we all love.
Under rating threshold (hideshow)
you could even implement classes. Ranger could see a block once per level without actually clicking it. warrior could defeat a monster of 1 level greater once per level. wizard could start with an open area. Just to think of some off of the top of my head. Cool game though.
Under rating threshold (hideshow)
The original site is here, with 3 difficulties and a guide to monsters :) http://www.hojamaka.com/game/mamono_sweeper/en.html
Under rating threshold (hideshow)
Terrible instructions, but great game once you figure it out. Definitely the most original Minesweeper mod I've ever played.
Under rating threshold (hideshow)
It should show the time in seconds AND minutes, saying i took 1230 seconds sounds much longer than 20:30, although that doesnt sound too good either :P
Under rating threshold (hideshow)
Really great adaptation of the minesweeper mechanic. I wish I could give this game 5 stars, but the game is just too unpolished for that. 4/5.
Under rating threshold (hideshow)
@Elroar Well ofcourse when you are lvl 1 you deal 1 damage per turn.
you deal 1, lvl 4 enemy has 3hp left
he deals 4 you have 6 left
you deal 1, lvl 4 enemy has 2hp left
he deals 4 you have 2 left
you deal 1, lvl 4 enemy has 1hp left
he deals 4 you have -2, you die.
Good game took just like freaking 1200 seconds to beat the first time xD
Under rating threshold (hideshow)
Interesting game. I found myself clicking squares that I thought had a moster, yet it didn't, and then I realized there was a moster nearby. It made me think differently, which for a mindsweeper spinnoff is VERY hard to make. GOOD GAME.
Under rating threshold (hideshow)
Once I got the point of the game, I couldn't find myself stopping. It's a rather addictive game that puts a new spin while still being very simple to play. It's a great time-waster than Minesweeper itself. 5/5
Under rating threshold (hideshow)
I love this game- if I had kreds, this is where they would go. My absolute favorite game on kong, and that includes some of those great games like pixel legions or hexiom connect.
Under rating threshold (hideshow)
One feature I'd like to see is that, for example, if I mark a spot as a 5 because I think there is a level 5 creature then if I click that spot and I'm BELOW level 5 have nothing happen. That way if I accidentally click on something that I think is higher than me I won't lose. Kind of like putting a flag in the real Minesweeper.
Under rating threshold (hideshow)
ah...at last...1980 final time :p clearing out the 1's, 2's, and 3's took me the most amount of time there, because to get to lvl 4, you need all of them. oh, and I only had 1 HP left :p
Under rating threshold (hideshow)
When you click on a tile that isn't a monster, a number is displayed. This is the sum of all the levels of the monsters in the tiles adjacent to the tile clicked. Using deduction and some dumb luck, you can determine what most tiles have beneath them. Much like in traditional minesweeper, you can flag a tile as having a monster. This is done by holding your mouse over the tile to be flagged, and pressing A. Doing this puts a green "5" over the tile - you can press A additional times to cycle thru the numbers 1 thru 5.
There are just enough monsters of each level to get you to the next level, so its possible to clear the board by only taking out monsters of your level or lower. Game ends when the board is completely revealed!
HP - Hit Points. Decreases when you click a tile with a monster at a higher level than you.
LV - Current level.
EX - Total accumulated XP so far.
NE - XP required to hit next level.
Under rating threshold (hideshow)
tips
if a square has a number equal to or less than your level all squares around it are safe to click
if number in a square - the level of monsters (that you know of) around the square is less than or equal to your level then all squares around it are safe to click
when figuring out the level of a monster in a square only use monsters that your know their level (like for a corner) or that you have found
Under rating threshold (hideshow)
Super fun game but it would really benefit from having some properly translated instructions. Maybe recruit a native english speaker? I'd be happy to help.